SRD5:Young Blue Dragon: Difference between revisions
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Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{5ed|Blue Dragon}}}}</div> <div class="notice"></div> <div class="badge">{{5esrd}}</div> <div class="gi-main"> {{5e..." |
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|languages={{SRD5|Common}}, {{SRD5|Draconic}} <!--Common, Goblin, None, etc.--> | |languages={{SRD5|Common}}, {{SRD5|Draconic}} <!--Common, Goblin, None, etc.--> | ||
|cr=9 <!--Challenge Rating--> | |cr=9 <!--Challenge Rating--> | ||
|xp= | |xp= | ||
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|qualities= | |qualities= | ||
{{5e Ability|Legendary Resistance|limit=3/Day|If the dragon fails a {{srd5lc|Saving Throw}}, it can choose to succeed instead.}} | {{5e Ability|Legendary Resistance|limit=3/Day|If the dragon fails a {{srd5lc|Saving Throw}}, it can choose to succeed instead.}} | ||
Revision as of 07:51, 22 February 2020
| Young Blue Dragon | ||||||||||||
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| Large Dragon (Chromatic Dragons), Lawful Evil | ||||||||||||
| Armor Class: 18 (natural armor) | ||||||||||||
| Hit Points: 152 (16d10+64) | ||||||||||||
| Speed: 40 ft., burrow 20 ft., fly 80 ft. | ||||||||||||
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| Saving Throws: Dex +4, Con +8, Wis +5, Cha +7 | ||||||||||||
| Skills: Perception +9, Stealth +4 | ||||||||||||
| Damage Immunity: lightning | ||||||||||||
| Senses: blindsight 30 ft., darkvision 120 ft., passive perception 19 | ||||||||||||
| Languages: Common, Draconic | ||||||||||||
| Challenge: 9 (5,000 xp)Proficiency Bonus (PB): +4 | ||||||||||||
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
ActionsMultiattack. The dragon makes three attacks: one with its bite and two with its claws. Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10+5) piercing damage plus 5 (1d10) lightning damage. Claw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6+5) slashing damage. Lightning Breath (Recharge 5-6). The dragon exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one. |
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