SRD5:Shatter: Difference between revisions
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Revision as of 16:32, 27 February 2020
Shatter is a spell in 5th edition.
5e Spell
Shatter
2nd-level evocation
Casting Time: 1 action
Range: 60 feet
Components: V, S, M (a chip of mica)
Duration: Instantaneous
Scales: Yes
Casters: Bard, Eldritch Knight, Sorcerer, Warlock, Wizard
A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot-radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or metal has disadvantage on this saving throw.
A nonmagical object that isn’t being worn or carried also takes the damage if it’s in the spell’s area.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
Sources
- SRD-OGL v5.1 - 5th ed. SRD
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Spell data +
| Spell | Level | School | Casting | Range | VSM | VC | CC | Casters | Canon | Sources |
|---|---|---|---|---|---|---|---|---|---|---|
| Shatter | 2 | Evocation | Action | 60 feet | V • S • M | Bard • Eldritch Knight • Sorcerer • Warlock • Wizard | Yes | SRD-OGL v5.1 |
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