5e:Young Yellow Dragon: Difference between revisions

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|monsterref=dragon
|monsterref=dragon
|size=Large <!--Medium, Large, etc.-->
|size=Large <!--Medium, Large, etc.-->
|type=Dragon <!--Dragon, Humanoid, Outsider, Swarm, etc.-->
|type=Dragon
|swarm= <!--If swarm, size of individual creature in swarm-->
|swarm= <!--If swarm, size of individual creature in swarm-->
|subtype=Chromatic Dragon <!--Elf, Goblinoid, etc.-->
|subtype=Chromatic Dragon, Yellow Dragon
|align=Chaotic Neutral<!--Lawful Good, Chaotic Evil-->
|align=Chaotic Neutral<!--Lawful Good, Chaotic Evil-->
|ac=20 <!--armor class-->
|ac=20 <!--armor class-->

Latest revision as of 17:05, 13 March 2020

Rlyehable  +

User Creation
Source: Rlyehable
Date Created: 2016.12.28
Status: Semi-finished


File:Hokusai Dragon.jpg
Yellow Dragon
Original File Name: Hokusai_Dragon.jpg
By: Katsushika Hokusai (葛飾北斎) [Public domain], via Wikimedia Commons
Image not part of the SRD

Yellow Dragons are a rare Chromatic Dragon species.

Young Yellow Dragon
Large Dragon  (Chromatic Dragons, Yellow Dragons), Chaotic Neutral
Armor Class: 20 (natural armor)
Hit Points: 127 (15d10+45)
Speed: 40 ft., fly 80 ft.
Str Dex Con Int Wis Cha
18 (+4) 19 (+4) 17 (+3) 14 (+2) 16 (+3) 15 (+2)
Saving Throws: Dex +7, Con +6, Wis +6, Cha +5
Skills: Perception +6, Stealth +7
Damage Immunity: radiant
Senses: blindsight 120 ft., darkvision 120 ft., passive perception 16
Languages: Common, Draconic
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3

Features

Dexterous. The dragon treats any melee attack as a finesse weapon attack. 

Actions

Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10+4) piercing damage plus 4 (1d8) radiant damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6+4) slashing damage.

Radiant Breath (Recharge 5-6). The dragon exhales a beam of radiance in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 49 (11d8) radiant damage on a failed save, or half as much damage on a successful one. Creatures that failed the save are also blinded for 1 minute.


Yellow dragons are fully described in the article 5e:Yellow Dragon.

Sources and Notes


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