SRD5:Hydra: Difference between revisions

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|xp= <!--Experience points for destroying-->
|xp= <!--Experience points for destroying-->
|canon=true
|canon=true
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|summary= <!-- 1-2 line unofficial, UNPLAGIRIZED, description -->
{{5e Ability|Hold Breath|The hydra can hold its breath for 1 hour.}}


{{5e Ability|Multiple Heads|The hydra has five heads. While it has more than one head, the hydra has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against being {{srd5lc|Blinded}}, {{srd5lc|Charmed}}, {{srd5lc|Deafened}}, {{srd5lc|Frightened}}, {{srd5lc|Stunned}}, and knocked {{srd5lc|Unconscious}}.  
|feature1=Hold Breath
|flimit1=
|fdesc1=The hydra can hold its breath for 1 hour.


Whenever the hydra takes 25 or more damage in a single {{srd5lc|Turn}}, one of its heads dies. If all its heads die, the hydra dies. At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken {{srd5lc|Fire}} damage since its last turn. The hydra regains 10 {{srd5lc|Hit Point}}s for each head regrown in this way.}}
|feature2=Multiple Heads
|flimit2=
|fdesc2=The hydra has five heads. While it has more than one head, the hydra has {{srd5lc|Advantage}} on {{srd5lc|Saving Throw}}s against being {{srd5lc|Blinded}}, {{srd5lc|Charmed}}, {{srd5lc|Deafened}}, {{srd5lc|Frightened}}, {{srd5lc|Stunned}}, and knocked {{srd5lc|Unconscious}}.  


{{5e Ability|Reactive Heads|For each head the hydra has beyond one, it gets an extra {{srd5lc|Reaction}} that can be used only for {{srd5lc|Opportunity Attack}}s.}}
Whenever the hydra takes 25 or more damage in a single {{srd5lc|Turn}}, one of its heads dies. If all its heads die, the hydra dies. At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken {{srd5lc|Fire}} damage since its last turn. The hydra regains 10 {{srd5lc|Hit Point}}s for each head regrown in this way.


{{5e Ability|Wakeful|While the hydra sleeps, at least one of its heads is awake.}}
|feature3=Reactive Heads
|flimit3=
|fdesc3=For each head the hydra has beyond one, it gets an extra {{srd5lc|Reaction}} that can be used only for {{srd5lc|Opportunity Attack}}s.


|actions=
|feature4=Wakeful
{{5e Ability|Multiattack|The hydra makes as many bite attacks as it has heads.}}
|flimit4=
|fdesc4=While the hydra sleeps, at least one of its heads is awake.


{{5e Ability|Bite|''{{SRD5|Melee Weapon Attack}}:'' +8 to hit, {{srd5lc|Reach}} 10 ft., one target. ''Hit:'' 10 (1d10+5) {{srd5lc|Piercing}} damage.}}
|action1=Multiattack
}}
|alimit1=
|adesc1=The hydra makes as many bite attacks as it has heads.


{{UnofficialInfo|
|action2=Bite
==Unofficial Description==
|alimit2=
A hydra looks like a long-necked dragon with multiple snake-like heads.
|adesc2=''{{SRD5|Melee Weapon Attack}}:'' +8 to hit, {{srd5lc|Reach}} 10 ft., one target. ''Hit:'' 10 (1d10+5) {{srd5lc|Piercing}} damage.
}}
}}
{{SRD5end}}
'''Unofficial Description:''' A hydra looks like a long-necked dragon with multiple snake-like heads.
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<div class="source">
==Sources==
==Sources==
* [[SRD-OGL v5.1]]
* {{Cite Pub|SRD-OGL v5.1}}


{{SRD5 Footer|Monster}}
{{SRD5 Footer|Monster}}
{{5e Monster Data}}
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[[Category:SRD5 Monsters]]
[[Category:SRD5 Monsters]]
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Revision as of 17:23, 25 March 2020

D&D 5e SRD5 OGL CC-BY ʰ 

File:DnD Hydra.png
Hydra
By LadyofHats (Own work) [CC0], via Wikimedia Commons
Public Domain Image
Image is not part of the SRD
Hydra
Huge Monstrosity , Unaligned
Armor Class: 15 (Natural Armor)
Hit Points: 172 (15d12+75)
Speed: 30 ft., swim 30 ft.
Str Dex Con Int Wis Cha
20 (+5) 12 (+1) 20 (+5) 2 (-4) 10 (+0) 7 (-2)
Skills: Perception +6
Senses: passive perception 16
Languages:
Challenge: 8 (3,900 xp)Proficiency Bonus (PB): +3

Features

Hold Breath. The hydra can hold its breath for 1 hour.

Multiple Heads. The hydra has five heads. While it has more than one head, the hydra has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Whenever the hydra takes 25 or more damage in a single turn, one of its heads dies. If all its heads die, the hydra dies. At the end of its turn, it grows two heads for each of its heads that died since its last turn, unless it has taken fire damage since its last turn. The hydra regains 10 hit points for each head regrown in this way.

Reactive Heads. For each head the hydra has beyond one, it gets an extra reaction that can be used only for opportunity attacks.

Wakeful. While the hydra sleeps, at least one of its heads is awake. 

Actions

Multiattack. The hydra makes as many bite attacks as it has heads.

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 10 (1d10+5) piercing damage.

End of the SRD5 material

Unofficial Description: A hydra looks like a long-necked dragon with multiple snake-like heads.

Sources


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Monster data +

Hydra (Sort Text: Hydra AAA Common 5e, Size: Huge, Type: Monstrosity, Subtypes: Hydra, Alignment: Unaligned, HP: 172, CR: 8, Features: Hold Breath Multiple Heads Reactive Heads Wakeful Multiattack Bite, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)

SRD-OGL v5.1 Contrigubtions +

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