SRD5:Crocodile: Difference between revisions
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|hd=3d10+3 <!--10d8, 4d12, etc.--> | |hd=3d10+3 <!--10d8, 4d12, etc.--> | ||
|speed=20 ft., {{srd5lc|Swim}} 30 ft. | |speed=20 ft., {{srd5lc|Swim}} 30 ft. | ||
|movetype=Walk, Swim | |||
|str=15 | |str=15 | ||
|dex=10 | |dex=10 |
Revision as of 06:44, 15 April 2020
< Monster
Crocodile | ||||||||||||
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Large Beast (Crocodiles), Unaligned | ||||||||||||
Armor Class: 12 (natural armor) | ||||||||||||
Hit Points: 19 (3d10+3) | ||||||||||||
Speed: 20 ft., swim 30 ft. | ||||||||||||
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Skills: Stealth +2 | ||||||||||||
Senses: passive perception 10 | ||||||||||||
Languages: — | ||||||||||||
Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesHold Breath. The crocodile can hold its breath for 15 minutes. ActionsBite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10+2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target. |
End of the SRD5 material
Unofficial Description: This stat-block may be used for Alligators, Crocodiles, Caiman, and Gharials.
Sources
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