SRD5:Dancing Lights: Difference between revisions

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|rules=You create up to four torch-­sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing vaguely {{srd5lc|Humanoid}} form of {{SRD5|Medium}} size. Whichever form you choose, each light sheds dim light in a 10-­foot radius.  
|rules=You create up to four torch-­sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing vaguely {{srd5lc|Humanoid}} form of {{SRD5|Medium}} size. Whichever form you choose, each light sheds {{srd5lc|Dim Light}} in a 10-­foot radius.  


As a {{srd5lc|Bonus Action}} on your {{srd5lc|Turn}}, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell’s range. <!-- main spell desc -->
As a {{srd5lc|Bonus Action}} on your {{srd5lc|Turn}}, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell’s range. <!-- main spell desc -->

Revision as of 08:41, 27 October 2019

D&D 5e SRD5 OGL CC-BY ʰ 

Dancing Lights is a spell in 5th edition.


5e Spell Dancing Lights
Evocation cantrip
Casting Time: 1 action
Range:  120 feet
Components: V, S, M (a bit of phosphorus or wychwood, or a glowworm)
Duration: Concentration, up to 1 minute
Scales: No
Casters: Arcane Trickster, Artificer, Bard, Eldritch Knight, Sorcerer, Wizard

You create up to four torch-­sized lights within range, making them appear as torches, lanterns, or glowing orbs that hover in the air for the duration. You can also combine the four lights into one glowing vaguely humanoid form of Medium size. Whichever form you choose, each light sheds dim light in a 10-­foot radius.

As a bonus action on your turn, you can move the lights up to 60 feet to a new spot within range. A light must be within 20 feet of another light created by this spell, and a light winks out if it exceeds the spell’s range.

Sources


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