Template:5e Lair/doc
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This template is for use on 5e monster articles if the monster has lair actions or regional effects.
Syntax
{{5e Lair |monster= |type= |lairdesc= |lairaction1= |lairaction2= |lairaction3= |lairaction4= |lairaction5= |regiondesc= |regional1= |regional2= |regional3= |regional4= |regional5= |ondeath= <!-- description of what happens when the creature dies --> }}
Examples
{{5e Lair |monster=Foo |type=Bar |lairdesc=The foo resides in a rocky region. |lairaction1='''Foo Claw''' The foo can use its ''Foo Claw'' action. |lairaction2='''Run Away''' The foo can {{srd5lc|Disengage}} and move its {{srd5lc|Speed}}. |lairaction3= |lairaction4= |lairaction5= |regiondesc=The foo's magic leaks out wherever it goes, infusing the area with its magic. |regional1=Flowers grow everywhere, regardless of sunlight, temprature, or soil |regional2=A warm, gentle breeze blows throughout the area, regardless of season. |regional3= |regional4= |regional5= |ondeath=If the foo dies, these regional effects fade in 1-10 days. }}
Produces
Foo's Lair
The foo resides in a rocky region.
Lair Actions
When fighting inside its lair, an foo can use lair actions. On initiative count 20 (losing initiative ties), the bar takes a lair action to cause one of the following effects; the bar can’t use the same effect two rounds in a row:
Regional Effects
The foo's magic leaks out wherever it goes, infusing the area with its magic.
- Flowers grow everywhere, regardless of sunlight, temprature, or soil
- A warm, gentle breeze blows throughout the area, regardless of season.
If the foo dies, these regional effects fade in 1-10 days.