SRD5:Reverse Gravity

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D&D 5.0e SRD5 OGL CC-BY ʰ 

Reverse Gravity is a spell in 5th edition.

5e Spell Reverse Gravity
7th-level transmutation
Casting Time: 1 action
Range:  100 feet
Components: V, S, M (a lodestone and iron filings)
Duration: Concentration, up to 1 minute
Scales: No
Casters: Druid, Sorcerer, Wizard

This spell reverses gravity in a 50-­foot-­radius, 100-­foot high cylinder centered on a point within range. All creatures and objects that aren’t somehow anchored to the ground in the area fall upward and reach the top of the area when you cast this spell. A creature can make a Dexterity saving throw to grab onto a fixed object it can reach, thus avoiding the fall.

If some solid object (such as a ceiling) is encountered in this fall, falling objects and creatures strike it just as they would during a normal downward fall. If an object or creature reaches the top of the area without striking anything, it remains there, oscillating slightly, for the duration.

At the end of the duration, affected objects and creatures fall back down.

Sources


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  CC-BY
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Spell data +

Spell Level School Casting Range VSM VC CC Casters Canon Sources
Reverse Gravity 7 Transmutation Action 100 feet V S M Druid Sorcerer Wizard Yes SRD-OGL v5.1
SRD-OGL v5.1 Contrigubtions +

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