SRD5:Dire Wolf
< Monster
Dire Wolf | ||||||||||||
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Large Beast (Wolves), Unaligned | ||||||||||||
Armor Class: 14 | ||||||||||||
Hit Points: 37 (5d10+10) | ||||||||||||
Speed: 50 ft. | ||||||||||||
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Skills: Perception +5, Stealth +4 | ||||||||||||
Senses: passive perception 13 | ||||||||||||
Languages: — | ||||||||||||
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated. ActionsBite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6+3) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone. |
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