SRD5:Goat
< Beast
Goat | ||||||||||||
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Medium Beast (Goats), Unaligned | ||||||||||||
Armor Class: 10 | ||||||||||||
Hit Points: 4 (1d8) | ||||||||||||
Speed: 40 ft. | ||||||||||||
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Senses: passive perception 10 | ||||||||||||
Languages: — | ||||||||||||
Challenge: 0 (10 xp)Proficiency Bonus (PB): +2 | ||||||||||||
Charge. If the goat moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone. ActionsRam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) bludgeoning damage. |
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