SRD5:Giant Spider

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Giant Spider
Large Beast  (Spiders), Unaligned
Armor Class: 14
Hit Points: 26 (4d10+4)
Speed: 30 ft., climb 30 ft.
Str Dex Con Int Wis Cha
14 (+2) 16 (+3) 12 (+1) 2 (-4) 11 (+0) 4 (-3)
Skills: Stealth +7
Senses: Blindsight 10 ft., darkvision 60 ft., passive perception 10
Languages:
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2
Spider Climb. The spider climb difficult surfaces, including upside down on celings, without needing to make an ability check.

Web Sense. While in contract with a web, the spider knows the exact location of any other creature in contact with the same web.

Web Walker. The spider ignores movement restrictions caused by webbing.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8+3) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 9 (2d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

Web (Recharge 5-6). Ranged Weapon Attack: +5 to hit, range 30/60 ft., one target. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).


To snare its prey, a giant spider spins elaborate webs or shoots sticky strands of webbing from its abdomen. Giant spiders are most commonly found underground, making their lairs on ceilings or in dark, web-­filled crevices. Such lairs are often festooned with web cocoons holding past victims.

Sources


Back to Main PageDnD5x5e (2014)SRD5Monster

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