User contributions for Rlyehable
Jump to navigation
Jump to search
25 March 2026
- 07:5307:53, 25 March 2026 diff hist +1 m 5e24:Ranged Attack Changed redirect target from 5e24:Combat#Ranged Attack to 5e24:Combat#Ranged Attacks current Tag: Redirect target changed
- 07:5207:52, 25 March 2026 diff hist +40 N 5e24:Melee Attack Redirected page to 5e24:Combat#Melee Attacks current Tag: New redirect
- 07:5107:51, 25 March 2026 diff hist +40 N 5e24:Ranged Attack Redirected page to 5e24:Combat#Ranged Attack Tag: New redirect
- 07:5007:50, 25 March 2026 diff hist +43 N 5e24:Making an Attack Redirected page to 5e24:Combat#Making an Attack current Tag: New redirect
- 07:4807:48, 25 March 2026 diff hist +48 N 5e24:Movement and Position Redirected page to 5e24:Combat#Movement and Position current Tag: New redirect
- 07:4707:47, 25 March 2026 diff hist +42 N 5e24:Order of Combat Redirected page to 5e24:Combat#Order of Combat current Tag: New redirect
- 07:4607:46, 25 March 2026 diff hist 0 m 5e24:Combat No edit summary current
- 07:4207:42, 25 March 2026 diff hist +1,377 N 5e24:Combat/Initiative Created page with "<includeonly><ref name="srd52.13">{{pub|SRD 5.2}} p.13</ref> Initiative determines the order of turns during combat. When combat starts, every participant rolls Initiative; they make a {{5e24|Dexterity}} {{5e24lc|Check}} that determines their place in the Initiative order. The {{5e24|GM}} rolls for {{5e24lc|Monster}}s. For a group of identical {{5e24lc|Creature}}s, the GM makes a single roll, so each member of the group has the same Initiative. '''Surprise.''' If a com..." current
- 07:4107:41, 25 March 2026 diff hist +18,025 N 5e24:Combat Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Combat== <ref name="srd52.13">{{pub|SRD 5.2}} p.13</ref> Adventurers encounter many dangerous monsters and nefarious villains. In those moments, combat often breaks out. ===The Order of Combat=== <ref name="srd52.13" /> A typical combat encounter is a clash between two sides: a flurry..."
- 06:4406:44, 25 March 2026 diff hist +4,775 5e24:Hazard Removed redirect to 5e24:Exploration#Hazard current Tag: Removed redirect
- 06:4206:42, 25 March 2026 diff hist +38 N 5e24:Travel Redirected page to 5e24:Exploration#Travel current Tag: New redirect
- 06:4006:40, 25 March 2026 diff hist +38 N 5e24:Hazard Redirected page to 5e24:Exploration#Hazard Tag: New redirect
- 06:3906:39, 25 March 2026 diff hist +56 N 5e24:Interacting with Objects Redirected page to 5e24:Exploration#Interacting with Objects current Tag: New redirect
- 06:3806:38, 25 March 2026 diff hist +48 N 5e24:Vision and Light Redirected page to 5e24:Exploration#Vision and Light current Tag: New redirect
- 06:3606:36, 25 March 2026 diff hist 0 m 5e24:Exploration →Breaking Objects current
- 06:3306:33, 25 March 2026 diff hist +2,131 N 5e24:Illumination Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} <ref name="uo">Unofficial term</ref> '''Illumination''' describes the level of light and how that alters perception. ===Bright Light=== <div style="display:block; float:right; max-width: 30svw;">{{SRD5.2 badge}}{{5e24 Rules Glossary}}</div>Category:SRD 5.2Category:Rules Glossary <..." current
- 06:3106:31, 25 March 2026 diff hist +49 N 5e24:Magical Darkness Redirected page to 5e24:Illumination#Magical Darkness current Tag: New redirect
- 06:3106:31, 25 March 2026 diff hist +41 N 5e24:Darkness Redirected page to 5e24:Illumination#Darkness current Tag: New redirect
- 06:2906:29, 25 March 2026 diff hist +42 N 5e24:Dim Light Redirected page to 5e24:Illumination#Dim Light current Tag: New redirect
- 06:2806:28, 25 March 2026 diff hist +45 N 5e24:Bright Light Redirected page to 5e24:Illumination#Bright Light current Tag: New redirect
- 06:2706:27, 25 March 2026 diff hist +9,544 N 5e24:Exploration Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Exploration== <ref name="srd52.11">{{pub|SRD 5.2}} p.11</ref> Exploration involves delving into places that are dangerous and full of mystery. The rules in this section detail some of the ways adventurers interact with the environment in such places. ===Adventuring Equipment=== <ref name..."
- 06:2306:23, 25 March 2026 diff hist +3,374 N 5e24:Social Interaction Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Social Interaction== <ref name="srd52.10">{{pub|SRD 5.2}} p.10</ref> During their adventures, {{5e24lc|Player Character}}s meet many different people and face some {{5e24lc|Monster}}s that would rather talk than fight. In those situations, it’s time for social interaction, which takes m..." current
- 06:1906:19, 25 March 2026 diff hist +35 N 5e24:Reaction Redirected page to 5e24:Action#Reaction current Tag: New redirect
- 06:1906:19, 25 March 2026 diff hist +39 N 5e24:Bonus Action Redirected page to 5e24:Action#Bonus Action current Tag: New redirect
- 06:1506:15, 25 March 2026 diff hist +34 N 5e24:Utilize Redirected page to 5e24:Action#Utilize current Tag: New redirect
- 06:1406:14, 25 March 2026 diff hist +32 N 5e24:Study Redirected page to 5e24:Action#Study current Tag: New redirect
- 06:1306:13, 25 March 2026 diff hist +33 N 5e24:Search Redirected page to 5e24:Action#Search current Tag: New redirect
- 06:1106:11, 25 March 2026 diff hist +32 N 5e24:Ready Redirected page to 5e24:Action#Ready current Tag: New redirect
- 06:0906:09, 25 March 2026 diff hist +32 N 5e24:Magic Redirected page to 5e24:Action#Magic current Tag: New redirect
- 06:0806:08, 25 March 2026 diff hist +36 N 5e24:Influence Redirected page to 5e24:Action#Influence current Tag: New redirect
- 06:0706:07, 25 March 2026 diff hist +31 N 5e24:Hide Redirected page to 5e24:Action#Hide current Tag: New redirect
- 06:0606:06, 25 March 2026 diff hist +31 N 5e24:Help Redirected page to 5e24:Action#Help current Tag: New redirect
- 06:0606:06, 25 March 2026 diff hist +32 N 5e24:Dodge Redirected page to 5e24:Action#Dodge current Tag: New redirect
- 06:0506:05, 25 March 2026 diff hist +36 N 5e24:Disengage Redirected page to 5e24:Action#Disengage current Tag: New redirect
- 06:0106:01, 25 March 2026 diff hist +31 N 5e24:Dash Redirected page to 5e24:Action#Dash current Tag: New redirect
- 06:0006:00, 25 March 2026 diff hist +33 N 5e24:Attack Redirected page to 5e24:Action#Attack current Tag: New redirect
- 05:5805:58, 25 March 2026 diff hist +44 N 5e24:Playing the Game Redirected page to 5e24:SRD 5.2#Playing the Game current Tag: New redirect
- 05:5705:57, 25 March 2026 diff hist +17,880 N 5e24:Action Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice">{{edition|Action}}</div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Action== <div style="display:block; float:right; max-width: 30svw;">{{5e24 Rules Glossary}}</div> <ref name="srd52.176">{{Cite Pub|SRD 5.2|pages=176}} Licensed: CC-BY.</ref> On your {{5e24lc|Turn}}, you can take one {{5e24|Action}}. Choose which action to take from..." current
- 05:4905:49, 25 March 2026 diff hist +1,006 N 5e24:Proficiency/Save Created page with "<includeonly><ref name="srd52.7">{{pub|SRD 5.2}} p.7</ref> You add your {{5e24|Proficiency Bonus}} to your {{5e24lc|Saving Throw}} if you have {{5e24lc|Proficiency}} in that kind of save. <!--See “Proficiency” later in “Playing the Game.”--> <ref name="srd52.9">{{pub|SRD 5.2}} p.9</ref> Proficiency in a saving throw lets a character add their Proficiency Bonus to saves that use a particular ability. For example, proficiency in {{5e24|Wisdom}} saves lets you add..." current
- 05:4805:48, 25 March 2026 diff hist +4,323 N 5e24:Proficiency Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{5e24|Rules Glossary}}}}</div> <div calass="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Proficiency== <div style="display:block; float:right; max-width: 30svw;">{{5e24 Rules Glossary}}</div> <ref name="srd52.186">{{pub|SRD 5.2}} p.186.</ref> If {{5e24lc|You}} have proficiency with something, you can add your {{5e24|Proficiency Bonus}} to any {{5e24|D20 Test}} you make..." current
- 05:4805:48, 25 March 2026 diff hist +49 N 5e24:Proficiency Bonus Redirected page to 5e24:Proficiency#Proficiency Bonus current Tag: New redirect
- 05:4505:45, 25 March 2026 diff hist +145 N Template:5e24 Rules Glossary Breadcrumb Created page with "{{5e24 SRD 5.2 Breadcrumb}} → {{5e24|Rules Glossary}}<noinclude>{{template badge}} Rules Glossary </noinclude>" current
- 05:4205:42, 25 March 2026 diff hist +493 N 5e24:Proficiency/Attack Roll Created page with "<includeonly><ref name="srd52p7">{{pub|SRD 5.2}} p.7</ref> You add your {{5e24|Proficiency Bonus}} to your {{5e24lc|Attack Roll}} when you {{5e24lc|Attack}} using a {{5e24lc|Weapon}} you have {{5e24lc|Proficiency}} with, as well as when you attack with a {{5e24lc|Spell}}. <!--See “Proficiency” later in “Playing the Game” for more information about weapon proficiencies.--></includeonly><noinclude>Inclusion page for Proficiency Bonus for Attack Rolls.Category:SRD..." current
- 05:4005:40, 25 March 2026 diff hist +3,838 N 5e24:Proficiency/Skill Created page with "<includeonly><ref name="srd52.8.9">{{pub|SRD 5.2}} p.8-9</ref> Most {{5e24lc|Ability Check}}s involve using a skill, which represents a category of things creatures try to do with an ability check. The descriptions of the actions you take (see “Actions” later in “Playing the Game”) specify which skill applies if you make an ability check for that action, and many other rules note when a skill is relevant. The GM has the ultimate say on whether a skill is relevant..." current
- 05:3505:35, 25 March 2026 diff hist +42 N 5e24:Disadvantage Redirected page to 5e24:Advantage#Disadvantage current Tag: New redirect
- 05:3205:32, 25 March 2026 diff hist +4,331 N 5e24:Advantage Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice">{{edition|Advantage}}</div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Advantage== <div style="display:block; float:right; max-width: 30svw;">{{5e24 Rules Glossary}}</div> <ref name="srd52.176">{{pub|SRD 5.2}} p.176.</ref> If you have Advantage on a {{5e24|D20 Test}}, roll two d20s, and use the higher roll. A roll can’t be affected by..." current
- 05:2905:29, 25 March 2026 diff hist +29 N 5e24:Advantage/Disadvantage Redirected page to 5e24:Advantage current Tag: New redirect
- 05:2705:27, 25 March 2026 diff hist −24 m 5e24:Attack Roll No edit summary current
- 05:2705:27, 25 March 2026 diff hist +4,050 N 5e24:Attack Roll Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} {{5e24srd}}{{tocright}} =Attack Roll= <div style="display:block; float:right; max-width: 30svw;">{{5e24 Rules Glossary}}</div> <ref name="srd52.177">{{pub|SRD 5.2}} p.177.</ref> An attack roll is a {{5e24|D20 Test}} that represents making an {{5e24lc|Attack}} with a {{5e24lc|Weapon}}, an {..."
- 05:2105:21, 25 March 2026 diff hist +831 N 5e24:Damage and Healing/Saving Throw Created page with "<includeonly><ref name="srd52.16">{{pub|SRD 5.2}} p.16</ref> Damage dealt via saving throws uses these rules. ====Damage against Multiple Targets==== <ref name="srd52.16" /> When you create a damaging effect that forces two or more targets to make saving throws against it at the same time, roll the damage once for all the targets. For example, when a {{5e24lc|Wizard}} casts {{5e24spell|Fireball}}, the spell’s damage is rolled once for all {{5e24lc|Creature}}s caught..." current