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26 March 2026
- 12:3812:38, 26 March 2026 diff hist +7,196 N 5e24:Level Advancement Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Level Advancement== <ref name="srd52.23">{{pub|SRD 5.2}} p.23</ref> While going on {{5e24lc|Adventure}}s, your {{5e24lc|Character}} gains experience, represented by {{5e24|Experience Point}}s ({{5e24|XP}}). A character who reaches a specified Experience Point total advances in capability...." current
- 12:3612:36, 26 March 2026 diff hist +60 N 5e24:Create Your Character Redirected page to 5e24:Character Creation#Create Your Character current Tag: New redirect
- 12:3412:34, 26 March 2026 diff hist +749 N 5e24:Character Sheet Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Character Sheet== <div style="display:block; float:right; max-width: 30svw;">{{5e24 Rules Glossary}}</div> <ref name="srd52.178">{{Cite Pub|SRD 5.2|pages=178}} Licensed: CC-BY.</ref> A character sheet is a paper or digital record that you use to track your {{5e24|Player Character|char..." current
- 12:3212:32, 26 March 2026 diff hist +23,174 N 5e24:Character Creation Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} =Character Creation= ==Choose a Character Sheet== <ref name="srd52.19">{{pub|SRD 5.2}} p.19</ref> You’ll record the main details of your character on a character sheet. Throughout this chapter, we use the term “character sheet” to mean whatever you use to track your character’s deta..." current
- 12:2912:29, 26 March 2026 diff hist +817 N 5e24:Temporary Hit Point Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Temporary Hit Points== <div style="display:block; float:right; max-width: 30svw;">{{5e24 Rules Glossary}}</div> <ref name="srd52.190">{{Cite Pub|SRD 5.2|pages=190}} Licensed: CC-BY.</ref> Temporary Hit Points are granted by certain effects and act as a buffer against losing real {{5e2..." current
- 12:2712:27, 26 March 2026 diff hist +63 N 5e24:Dropping to 0 Hit Points Redirected page to 5e24:Damage and Healing#Dropping to 0 Hit Points current Tag: New redirect
- 12:2612:26, 26 March 2026 diff hist +711 N 5e24:Healing Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Healing== <div style="display:block; float:right; max-width: 30svw;">{{5e24 Rules Glossary}}</div> <ref name="srd52.182">{{Cite Pub|SRD 5.2|pages=182}} Licensed: CC-BY.</ref> Healing is how you regain {{5e24|Hit Point}}s. See also “{{5e24|Playing the Game}}” (“{{5e24|Damage and..." current
- 12:2412:24, 26 March 2026 diff hist −2 m 5e24:Immunity No edit summary current
- 12:2312:23, 26 March 2026 diff hist +728 N 5e24:Immunity Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice">{{alsosee|Resistance (5e24)}}</div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Immunity== <div style="display:block; float:right; max-width: 30svw;">{{5e24 Rules Glossary}}</div> <ref name="srd52.183">{{Cite Pub|SRD 5.2|pages=183}} Licensed: CC-BY.</ref> If you have Immunity to a {{5e24lc|Damage Type}} or a {{5e24lc|Condition}}, it d..."
- 12:2212:22, 26 March 2026 diff hist +840 N 5e24:Vulnerability Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Vulnerability== <div style="display:block; float:right; max-width: 30svw;">{{5e24 Rules Glossary}}</div> <ref name="srd52.191">{{Cite Pub|SRD 5.2|pages=191}} Licensed: CC-BY.</ref> If {{5e24lc|You}} have Vulnerability to a {{5e24lc|Damage Type}}, {{5e24lc|Damage}} of that type is doub..." current
- 12:1912:19, 26 March 2026 diff hist +898 N 5e24:Resistance Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice">{{ambiguous|Resistance}}</div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Resistance== <div style="display:block; float:right; max-width: 30svw;">{{5e24 Rules Glossary}}</div> <ref name="srd52.186">{{Cite Pub|SRD 5.2|pages=186}} Licensed: CC-BY.</ref> If you have Resistance to a {{5e24lc|Damage Type}}, damage of that type is {{5e24|H..." current
- 12:1712:17, 26 March 2026 diff hist +38 N 5e24:Damage Type Redirected page to 5e24:Damage#Damage Type current Tag: New redirect
- 12:1412:14, 26 March 2026 diff hist −82 m 5e24:Damage No edit summary current
- 12:1412:14, 26 March 2026 diff hist +3,394 N 5e24:Damage Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Damage== <div style="display:block; float:right; max-width: 30svw;">{{5e24 Rules Glossary}}</div> <ref name="srd52.180">{{Cite Pub|SRD 5.2|pages=180}} Licensed: CC-BY.</ref> Damage represents harm that causes a {{5e24lc|Creature}} or an {{5e24lc|Object}} to lose {{5e24|Hit Point}}s. <..."
- 09:0009:00, 26 March 2026 diff hist +3,257 5e24:Damage Roll Removed redirect to 5e24:Damage#Damage Roll current Tag: Removed redirect
- 08:5708:57, 26 March 2026 diff hist +38 N 5e24:Damage Roll Redirected page to 5e24:Damage#Damage Roll Tag: New redirect
- 08:4508:45, 26 March 2026 diff hist +818 N 5e24:Damage and Healing/Hit Points Created page with "<includeonly><ref name="srd52.16">{{pub|SRD 5.2}} p.16</ref> {{5e24|Hit Point}}s represent durability and the will to live. {{5e24|Creature}}s with more Hit Points are more difficult to kill. Your {{5e24|Hit Point Maximum}} is the number of Hit Points you have when uninjured. Your current Hit Points can be any number from that maximum down to 0, which is the lowest Hit Points can go. Whenever you take damage, subtract it from your Hit Points. Hit Point loss has no effect..." current
- 08:4408:44, 26 March 2026 diff hist +1,745 N 5e24:Hit Point Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Hit Points== <div style="display:block; float:right; max-width: 30svw;">{{5e24 Rules Glossary}}</div> <ref name="srd52.183">{{Cite Pub|SRD 5.2|pages=183}} Licensed: CC-BY.</ref> Hit Points ({{anchor|HP}}) are a measure of how difficult it is to kill or destroy a {{5e24lc|Creature}} or..." current
- 08:4108:41, 26 March 2026 diff hist +1,008 N 5e24:Damage and Healing/Damage Roll Created page with "<includeonly><ref name="srd52.16">{{pub|SRD 5.2}} p.16</ref> Each {{5e24lc|Weapon}}, {{5e24lc|Spell}}, and damaging {{5e24lc|Monster}} ability specifies the {{5e24lc|Damage}} it deals. You roll the damage dice, add any modifiers, and deal the damage to your {{5e24lc|Target}}. If there’s a penalty to the damage, it’s possible to deal 0 damage but not negative damage. When attacking with a weapon, you add your {{5e24lc|Ability Modifier}} — the same modifier used fo..." current
- 08:3908:39, 26 March 2026 diff hist +1,925 N Template:5e24spell Created page with "<includeonly>''{{#switch: {{{1}}} | Bigby's Hand = {{5e24|Arcane Hand|Bigby's Hand}} | Blight = {{5e24|Blight Spell|Blight}} | Darkness = {{5e24|Darkness Spell|Darkness}} | Darkvision = {{5e24|Darkvision Spell|Darkvision}} | Fly = {{5e24|Fly Spell|Fly}} | Jump = {{5e24|Jump Spell|Jump}} | Leomund's Secret Chest = Leomund's {{5e24|Secret Chest}} | Leomund's Tiny Hut = Leomund's {{5e24|Tiny Hut}} | Light = {{5e24|Light Spell|Light}} | Magic Weapon = {{5e24|Magic..." current
- 08:3708:37, 26 March 2026 diff hist +136 N Category:5e24 Created page with "This category is for all articles and categories related to {{5e24|Main|5th edition (2024)}}. 5e24 5e24" current
- 08:3408:34, 26 March 2026 diff hist +664 N 5e24:Damage and Healing/Critical Hit Created page with "<includeonly><ref name="srd52.16">{{pub|SRD 5.2}} p.16</ref> When you score a {{5e24|Critical Hit}}, you deal extra damage. Roll the attack’s {{5e24lc|Damage Dice}} twice, add them together, and add any relevant modifiers as normal. For example, if you score a Critical Hit with a {{5e24|Dagger}}, roll 2d4 for the damage rather than 1d4, and add your relevant {{5e24lc|Ability Modifier}}. If the attack involves other damage dice, such as from the {{5e24|Rogue}}’s {{5e2..." current
- 08:3308:33, 26 March 2026 diff hist +296 N Template:5e24 Rest Created page with "<includeonly>{{5e24|Short Rest|Short}} and {{5e24|Long Rest}}</includeonly><noinclude>{{template badge}}{{tocright}} ==Use== Provides links for {{5e24|Short Rest}} and {{5e24|Long Rest}}. ==Syntax== <pre>{{5e24 Rest}}</pre> ===Produces=== {{5e24 Rest}} Category:5e24 Templates </noinclude>" current
25 March 2026
- 07:5907:59, 25 March 2026 diff hist +10,267 N 5e24:Damage and Healing Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Damage and Healing== <ref name="srd52.16">{{pub|SRD 5.2}} p.16</ref> Injury and death are frequent threats, as detailed in the following rules. ===Hit Points=== {{:Damage and Healing (5e24)/Hit Points}} <div style="display:block; border:solid 1px gainsboro; border-radius:0.5em; margin..." current
- 07:5407:54, 25 March 2026 diff hist +44 N 5e24:Underwater Combat Redirected page to 5e24:Combat#Underwater Combat current Tag: New redirect
- 07:5407:54, 25 March 2026 diff hist +41 N 5e24:Mounted Combat Redirected page to 5e24:Combat#Mounted Combat current Tag: New redirect
- 07:5307:53, 25 March 2026 diff hist +1 m 5e24:Ranged Attack Changed redirect target from 5e24:Combat#Ranged Attack to 5e24:Combat#Ranged Attacks current Tag: Redirect target changed
- 07:5207:52, 25 March 2026 diff hist +40 N 5e24:Melee Attack Redirected page to 5e24:Combat#Melee Attacks current Tag: New redirect
- 07:5107:51, 25 March 2026 diff hist +40 N 5e24:Ranged Attack Redirected page to 5e24:Combat#Ranged Attack Tag: New redirect
- 07:5007:50, 25 March 2026 diff hist +43 N 5e24:Making an Attack Redirected page to 5e24:Combat#Making an Attack current Tag: New redirect
- 07:4807:48, 25 March 2026 diff hist +48 N 5e24:Movement and Position Redirected page to 5e24:Combat#Movement and Position current Tag: New redirect
- 07:4707:47, 25 March 2026 diff hist +42 N 5e24:Order of Combat Redirected page to 5e24:Combat#Order of Combat current Tag: New redirect
- 07:4607:46, 25 March 2026 diff hist 0 m 5e24:Combat No edit summary current
- 07:4207:42, 25 March 2026 diff hist +1,377 N 5e24:Combat/Initiative Created page with "<includeonly><ref name="srd52.13">{{pub|SRD 5.2}} p.13</ref> Initiative determines the order of turns during combat. When combat starts, every participant rolls Initiative; they make a {{5e24|Dexterity}} {{5e24lc|Check}} that determines their place in the Initiative order. The {{5e24|GM}} rolls for {{5e24lc|Monster}}s. For a group of identical {{5e24lc|Creature}}s, the GM makes a single roll, so each member of the group has the same Initiative. '''Surprise.''' If a com..." current
- 07:4107:41, 25 March 2026 diff hist +18,025 N 5e24:Combat Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Combat== <ref name="srd52.13">{{pub|SRD 5.2}} p.13</ref> Adventurers encounter many dangerous monsters and nefarious villains. In those moments, combat often breaks out. ===The Order of Combat=== <ref name="srd52.13" /> A typical combat encounter is a clash between two sides: a flurry..."
- 06:4406:44, 25 March 2026 diff hist +4,775 5e24:Hazard Removed redirect to 5e24:Exploration#Hazard current Tag: Removed redirect
- 06:4206:42, 25 March 2026 diff hist +38 N 5e24:Travel Redirected page to 5e24:Exploration#Travel current Tag: New redirect
- 06:4006:40, 25 March 2026 diff hist +38 N 5e24:Hazard Redirected page to 5e24:Exploration#Hazard Tag: New redirect
- 06:3906:39, 25 March 2026 diff hist +56 N 5e24:Interacting with Objects Redirected page to 5e24:Exploration#Interacting with Objects current Tag: New redirect
- 06:3806:38, 25 March 2026 diff hist +48 N 5e24:Vision and Light Redirected page to 5e24:Exploration#Vision and Light current Tag: New redirect
- 06:3606:36, 25 March 2026 diff hist 0 m 5e24:Exploration →Breaking Objects current
- 06:3306:33, 25 March 2026 diff hist +2,131 N 5e24:Illumination Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} <ref name="uo">Unofficial term</ref> '''Illumination''' describes the level of light and how that alters perception. ===Bright Light=== <div style="display:block; float:right; max-width: 30svw;">{{SRD5.2 badge}}{{5e24 Rules Glossary}}</div>Category:SRD 5.2Category:Rules Glossary <..." current
- 06:3106:31, 25 March 2026 diff hist +49 N 5e24:Magical Darkness Redirected page to 5e24:Illumination#Magical Darkness current Tag: New redirect
- 06:3106:31, 25 March 2026 diff hist +41 N 5e24:Darkness Redirected page to 5e24:Illumination#Darkness current Tag: New redirect
- 06:2906:29, 25 March 2026 diff hist +42 N 5e24:Dim Light Redirected page to 5e24:Illumination#Dim Light current Tag: New redirect
- 06:2806:28, 25 March 2026 diff hist +45 N 5e24:Bright Light Redirected page to 5e24:Illumination#Bright Light current Tag: New redirect
- 06:2706:27, 25 March 2026 diff hist +9,544 N 5e24:Exploration Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Exploration== <ref name="srd52.11">{{pub|SRD 5.2}} p.11</ref> Exploration involves delving into places that are dangerous and full of mystery. The rules in this section detail some of the ways adventurers interact with the environment in such places. ===Adventuring Equipment=== <ref name..."
- 06:2306:23, 25 March 2026 diff hist +3,374 N 5e24:Social Interaction Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{5e24|SRD 5.2}}}}</div> <div class="notice"></div> <div class="badge">{{5e24srd}}</div> <div class="gi-main">{{tocright}} ==Social Interaction== <ref name="srd52.10">{{pub|SRD 5.2}} p.10</ref> During their adventures, {{5e24lc|Player Character}}s meet many different people and face some {{5e24lc|Monster}}s that would rather talk than fight. In those situations, it’s time for social interaction, which takes m..." current
- 06:1906:19, 25 March 2026 diff hist +35 N 5e24:Reaction Redirected page to 5e24:Action#Reaction current Tag: New redirect
- 06:1906:19, 25 March 2026 diff hist +39 N 5e24:Bonus Action Redirected page to 5e24:Action#Bonus Action current Tag: New redirect