SRD5:Deep Gnome
a.k.a. Svirfneblin
| Deep Gnome [SRD5 OGL/CC-BY] [1] | ||||||||||||
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| Small Humanoid (Gnomes, Svirfneblin), Neutral Good | ||||||||||||
| Armor Class: 15 (chain shirt) | ||||||||||||
| Hit Points: 16 (3d6+6) | ||||||||||||
| Speed: 20 | ||||||||||||
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| Skills: Investigation +3, Perception +2, Stealth +4 | ||||||||||||
| Senses: darkvision 120 ft., passive perception 12 | ||||||||||||
| Languages: Gnomish, Terran, Undercommon | ||||||||||||
| Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesStone Camouflage. When the gnome has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
ActionsWar Pick. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8+2) piercing damage. |
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
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Monster data +
Deep Gnome (Sort Text: Gnome Deep Common 5e, Size: Small, Type: Humanoid, Subtypes: Gnome • Svirfneblin, Alignment: Neutral Good, HP: 16, CR: 1/2, Features: Stone Camouflage • Gnome Cunning • Innate Spellcasting • War Pick • Spear, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1)
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