SRD5:Thug NPC
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See Thug (disambiguation)
See Thug (disambiguation)
| Thug (NPC) | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Any Race), Any Non-Good Alignment | ||||||||||||
| Armor Class: 11 (leather armor) | ||||||||||||
| Hit Points: 32 (5d8+10) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Skills: Intimidation +2 | ||||||||||||
| Senses: passive perception 10 | ||||||||||||
| Languages: Any one language (usually Common) | ||||||||||||
| Challenge: 1/2 (100 xp)Proficiency Bonus (PB): +2 | ||||||||||||
Pack Tactic. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the target creature and the ally isn't incapacitated.
ActionsMultiattack. The thug makes two melee attacks. Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d8+2) bludgeoning damage. Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage. |
Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.
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