Template:One Weapon/doc

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Revision as of 09:22, 1 May 2023 by Rlyehable (talk | contribs) (Created page with "== Syntax == <pre>{{One Weapon |weap= <!--name--> |sorttext= <!--blank, or category sort--> |refs= |smo= <!-- s=simple m=martial value if other (ex. exotic, dwarven only) --> |mr= <!-- m=melee r=ranged --> |damage= |dtype= <!--(b=bludgeoning, p=piercing, s=slashing, value if other)--> |weight= <!-- in lbs. --> |cost= |ammo= <!-- y=uses Ammunition--> |fine= <!-- y=is Finesse --> |heavy= <!-- y=is Heavy --> |light= <!-- y=is Light --> |load= <!-- y=Loading --> |range= <!-...")
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Syntax

{{One Weapon
|weap= <!--name-->
|sorttext= <!--blank, or category sort-->
|refs= 
|smo= <!-- s=simple m=martial value if other (ex. exotic, dwarven only) -->
|mr= <!-- m=melee r=ranged -->
|damage=
|dtype= <!--(b=bludgeoning, p=piercing, s=slashing, value if other)-->
|weight= <!-- in lbs. -->
|cost=
|ammo= <!-- y=uses Ammunition-->
|fine= <!-- y=is Finesse -->
|heavy= <!-- y=is Heavy -->
|light= <!-- y=is Light -->
|load= <!-- y=Loading -->
|range= <!-- enter value, example: 20/60) -->
|reach= <!-- y=has Reach -->
|special= <!-- y=has Special rules -->
|thrown= <!-- y=may be thrown -->
|twohand= <!-- y=is two-handed weapon -->
|vers= <!-- enter value if Versatile, example: 1d10 -->
|otherp= <!-- enter value if non-standard property, example: exotic -->
|mastery= 
|note= <!-- add'l notes -->
}}

Add'l Entries

|canon=true <!-- for published weapons -->
|magic=true <!-- for magic weapons -->
|monk=true <!-- if monk weapon -->
|polearm=true <!-- if polearm -->
|polearm bonus attack=true <!-- if polearm master feat grants bonus attack -->
|polearm op attack reach=true <!-- if polearm feat givess reach to op attack -->
|racial= <!-- blank or list of races/subraces-->

Examples

The example weapon below is defined in wiki-text as follows:

{{One Weapon
|weap=Needler
|sorttext= <!--blank, or category sort-->
|refs=<ref>{{Cite Pub|Foo's Guide to Future Weapons|pages=29}} Licensed: [[Public Domain]].</ref>
|smo=m <!-- s=simple m=martial value if other (ex. exotic, dwarven only) -->
|mr=r <!-- m=melee r=ranged -->
|damage=1d4
|dtype=p <!--(b=bludgeoning, p=piercing, s=slashing, value if other)-->
|weight=1 <!-- in lbs. -->
|cost=30
|ammo=y <!-- y=uses Ammunition-->
|fine= <!-- y=is Finesse -->
|heavy= <!-- y=is Heavy -->
|light=y <!-- y=is Light -->
|load=y <!-- y=Loading -->
|range=60/120 <!-- enter value, example: 20/60) -->
|reach= <!-- y=has Reach -->
|special= <!-- y=has Special rules -->
|thrown= <!-- y=may be thrown -->
|twohand= <!-- y=is two-handed weapon -->
|vers= <!-- enter value if Versatile, example: 1d10 -->
|otherp= <!-- enter value if non-standard property, example: exotic -->
|mastery=Vex
|note= <!-- add'l notes -->
}}

This text becomes:

Needler (Martial Ranged Weapon) [1]

Name Damage Properties Mastery Weight Cost
Needler 1d4 piercing Ammunition, Light, Loading, Range (60/120) Vex 1 lbs 30