SRD5:Orc Test
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See Orc (disambiguation)
See Orc (disambiguation)
Orc | ||||||||||||
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Medium humanoid (Orcs), chaotic evil | ||||||||||||
Armor Class: 13 (hide armor) | ||||||||||||
Hit Points: 15 (2d8+6) | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Skills: Intimidation +2 | ||||||||||||
Senses: darkvision 60 ft., passive Perception 10 | ||||||||||||
Languages:
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Challenge: 1/2 (100xp) | ||||||||||||
Agressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
ActionsGreataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12+3) slashing damage. Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6+3) piercing damage. |
Orcs are grayish humanoids. A predominate feature are its large, lower tusks. |
The material in this box is unofficial, and is not quoted from a SRD or published material. |
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