5e:Frost Giant Everlasting One

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Volo's Guide to Monsters
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Frost Giant Everlasting One (Pointer) [1]
Huge Giant  (Frost Giants), Chaotic Evil
Armor Class: 15 (patchwork armor)
Hit Points: 189
Speed: 40 ft.
Str Dex Con Int Wis Cha
Saving Throws: Str, Con, Wis
Skills: Athletics, Perception
Damage Immunity: cold
Senses: passive perception 14
Languages:
  1. redirect: Template:5xlang
Habitat: Coastal
Challenge: 12 (8,400 xp)Proficiency Bonus (PB): +4

Features

Extra Heads. [2] [3] It has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, or knocked unconscious.

Regeneration. [2] The giant regains 10 hit points at the start of its turn. If the giant takes acid or fire damage, this trait doesn't function at the start of its next turn. The giant dies only if it starts its turn with 0 hit points and doesn't regenerate.

Vaprak's Rage (Recharges after a Short or Long Rest). * The giant has resistance to bludgeoning, piercing, and slashing . 

Actions

Multiattack.

Greataxe. Melee Weapon Attack

Rock. Ranged Weapon Attack

Unofficial Description: Regenerating frost giant.


Sources and Notes

  1. Mike Mearls, et. al.. Volo's Guide to Monsters (5e 2014) (2016-11-15). Wizards of the Coast. p. 147-148. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. 2.0 2.1
  3. Extra Heads — Has verbiage (not shown above) in addition to that of the SRD5.

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Monster data +

Frost Giant Everlasting One (Sort Text: Giant Frost Everlasting One 5e, Size: Huge, Type: Giant, Subtypes: Frost Giant, Alignment: Chaotic Evil, HP: 189, CR: 12, Features: Extra Heads Regeneration Multiattack Greataxe Rock Vaprak's Rage, Has Lair: No, NPC: No, Canon: Yes, Pointer: Yes, UA: No, User: No, Sources: Varied VGtM MotM)

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