SRD5:Water Elemental
a.k.a. Common Water Elemental
| Water Elemental [SRD5 OGL/CC-BY] [1] [2] [3] [4] | ||||||||||||
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| Large Elemental (Water Elementals), Neutral | ||||||||||||
| Armor Class: 14 (natural armor) | ||||||||||||
| Hit Points: 114 (12d10+48) | ||||||||||||
| Speed: 30 ft., swim 90 ft. | ||||||||||||
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| Damage Resistances: acid, bludgeoning, piercing, and slashing from nonmagical attacks. | ||||||||||||
| Damage Immunity: poison | ||||||||||||
| Condition Immune: exhaustion, grappled, paralyzed, petrified, poisoned, prone, unconscious | ||||||||||||
| Senses: Darkvision 60 ft., passive perception 10 | ||||||||||||
| Languages: Aquan | ||||||||||||
| Habitat: Coastal, Swamp, Underwater | ||||||||||||
| Plane: Plane of Water | ||||||||||||
| Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
FeaturesWater Form. The elemental can enter a hostile creature's space ad stop there. It can move through a space as narrow as 1 inch wide without squeezing. ActionsMultiattack. The elemental makes two slam attacks. |
Unofficial Descripiton: Most common form of Water Elemental.
Sources and Notes
- SRD5:
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team. SRD-CC v5.1 (5e 2014) (2024-05-09). Wizards of the Coast. Licensed: CC-BY.
- Christopher Perkins, et. al.. Monster Manual (5e) (5e 2014) (2014-09-30). Wizards of the Coast. p. 123. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Note: Habitat is not part of the SRD5. ↑
- habitat - Dungeon Master's Guide (5e) p.302-305 ↑
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Monster data +
Water Elemental (Sort Text: Elemental Water Common 5e, Size: Large, Type: Elemental, Subtypes: Water Elemental, Alignment: Neutral, HP: 114, CR: 5, Features: Water Form • Freeze • Multiattack • Touch • Whelm, Has Lair: No, NPC: No, Canon: Yes, Pointer: No, UA: No, User: No, Sources: SRD-OGL v5.1 • SRD-CC v5.1)
