SRD5:Bulette
| Bulette | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large Monstrosity , Unaligned | ||||||||||||
| Armor Class: 17 (natural armor) | ||||||||||||
| Hit Points: 94 (9d10+45) | ||||||||||||
| Speed: 40 ft., burrow 40 ft. | ||||||||||||
| ||||||||||||
| Skills: perception +6 | ||||||||||||
| Senses: darkvision 60 ft., tremorsense 60 ft., passive perception 16 | ||||||||||||
| Languages: — | ||||||||||||
| Challenge: 5 (1,800 xp)Proficiency Bonus (PB): +3 | ||||||||||||
Standing Leap. The bulette's long jump is up to 30 feet and its high jump is up to 15 feet, with or without a running start.
ActionsBite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12+4) piercing damage. Deadly Leap. If the bulette jumps at least 15 feet as part of its movement, it can then use this action to land on its feet in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target’s choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn’t knocked prone, and is pushed 5 feet out of the bulette’s space into an unoccupied space of the creature’s choice. If no unoccupied space is within range, the creature instead falls prone in the bulette’s space. |
Sources
Back to Main Page → DnD → 5e → SRD5 → Monster
- Open Game Content
1,396 articles