SRD5:Minotaur

By LadyofHats
via Wikimedia Commons
Public Domain
Image not part of the SRD
| Minotaur | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large Monstrosity (Minotaur), Chaotic Evil | ||||||||||||
| Armor Class: 14 (natural armor) | ||||||||||||
| Hit Points: 76 (9d10+27) | ||||||||||||
| Speed: 40 ft. | ||||||||||||
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| Skills: Perception +7 | ||||||||||||
| Senses: darkvision 60 ft., passive perception 17 | ||||||||||||
| Languages: Abyssal | ||||||||||||
| Challenge: 3 (700 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesCharge. If the minotaur moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone. ActionsGreataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12+4) slashing damage. |
Unofficial Description: The mimic's natural form is an ooze-like blob (of any color it desires).
Sources
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