Template:5e Class Features/doc
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Syntax
{{5e Class Features |classname= |hdNum= <!-- blank, or number of HD if > 1 --> |hitdie= <!-- 4 for d4, 6 for d6, 12 for d12--> |attribute=<!-- changes hit point bonus from constitution to whatever is set here --> |armorprofs= |weaponprofs= |toolprofs= |saveprofs= |skillprofs= |skillnum=<!-- changes the default skill selection from "three" to whatever is listed here --> |equipment=* * * |prerequisites= <!--usually blank. If class has prerequisites, they go here--> }}
Example
{{5e Class Features |classname=Foo |hitdie=8 |attribute= <!-- changes hit point bonus from constitution to whatever is set here --> |armorprofs={{srd5lc|Light Armor}} |weaponprofs={{srd5lc|Simple Weapon}}s |toolprofs={{srd5lc|Thieves' Tools}} |saveprofs=Dexterity, Intelligence |skillprofs=Acrobatics, Arcane, Deception, Intimidation, |skillnum=<!-- changes the default skill selection from "three" to whatever is listed here --> |equipment=* leather armor * arcane focus * simple weapon |prerequisites= Lizardfolk only.<!--usually blank. If class has prerequisites, they go here--> }}
Produces
As a Foo, you gain the following class features.
Hit Points
Hit Dice: 1d8
Hit Points at 1st Level: 8 + your SRD5 modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per Foo level after first
Proficiencies
Armor: light armor
Weapons: simple weapons
Tools: thieves' tools
Saving Throws: Dexterity , Intelligence
Skills: Choose from Acrobatics, Arcana, Deception, Intimidation.
Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- leather armor
- arcane focus
- simple weapon
Prerequisites
Lizardfolk only.