5e:Adventure
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Work in Progress
45 adventures
Adventure | Levels | Tiers | Summary | Source |
---|---|---|---|---|
Against the Giants | 11 | 3 | Find the reason for the giant's raids and stop them. | Publication:Tales from the Yawning Portal |
Between Tangled Roots | 10 | 2 | Rageful spirits provoke a dragon to go on a deadly rampage. | Publication:Journeys through the Radiant Citadel |
Beyond the Crystal Cave | 6–7 | 2 | Publication:Quests from the Infinite Staircase | |
Buried Dynasty | 13 | 3 | Agents of a long-lived emperor seek a timeless secret to keep their ruler in power at any cost. | Publication:Journeys through the Radiant Citadel |
Curse of Strahd | 1–10 | 1, 2 | Publication:Curse of Strahd | |
Danger in Dunwater | 1–12 | 1, 2, 3 | Publication:Ghosts of Saltmarsh | |
Dead in Thay | 9–11 | 2, 3 | Explore the Doomvalt and thwart the lich and mages. | Publication:Tales from the Yawning Portal |
Descent into Avernus | 1–13 | 1, 2, 3 | Foil a plot that spans from Baldur's Gate to Avernus. | Publication:Baldur's Gate Descent into Avernus |
Descent into the Lost Caverns of Tsojcanth | 9 | 2 | Deep in the Yatil Mountains lie the Lost Caverns of Tsojcanth, formerly occupied by the legendary archmage Iggwilv the Witch Queen. Though Iggwilv is long gone, her lair is anything but empty. Demons, giants, and other formidable creatures haunt the perilous caverns, and the archmage’s magical defenses remain intact. The rewards for braving these threats defy imagination. Iggwilv is rumored to have amassed a magical hoard of unsurpassed value, a trove of such fame that scores of adventurers have perished in search of it. | Publication:Descent into the Lost Caverns of Tsojcanth |
Expedition to the Barrier Peaks | 11–13 | 3 | In this cross-genre adventure, the characters arrive at the site of the crashed spaceship. They explore the wreckage; contend with its occupants; and meet the ship’s integrated intelligence, an initially friendly but ultimately evil supercomputer named Aphelion | Publication:Quests from the Infinite Staircase |
Gold for Fools and Princes | 7 | 2 | Mysterious creatures cause a gold mine to collapse, precipitating a race between rival princes to save those trapped. | Publication:Journeys through the Radiant Citadel |
Hoard of the Dragon Queen | 1–7 | 1, 2 | In an audacious bid for power the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. | Publication:Hoard of the Dragon Queen |
Hoard of the Dragon Queen | 1–7 | 1, 2 | In an audacious bid for power the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerun. | Publication:Tyranny of Dragons |
In the Mists of Manivarsha | 9 | 2 | A local champion goes missing after a deadly flood, leading to a search for her along the rivers of a vast swamp. | Publication:Journeys through the Radiant Citadel |
Isle of the Abbey | 1–12 | 1, 2, 3 | Publication:Ghosts of Saltmarsh | |
Journeys through the Radiant Citadel | 1–14 | 1, 2, 3 | Publication:Journeys through the Radiant Citadel | |
Orchids of the Invisible Mountain | 14 | 3 | Adventurers must travel to the Feywild and the Far Realm to prevent otherworldly forces from tearing a land apart. | Publication:Journeys through the Radiant Citadel |
Out of the Abyss | 1–15 | 1, 2, 3 | Adventure in the Underdark encountering creatures influenced by the Demon Lords. | Publication:Out of the Abyss |
Pharaoh | 7–9 | 2 | Publication:Quests from the Infinite Staircase | |
Quests from the Infinite Staircase | 1–13 | 1, 2, 3 | All quests in the book | Publication:Quests from the Infinite Staircase |
Salted Legacy | 1–2 | 1 | A conflict between rival night market vendors draws characters into a
hunt for a mysterious saboteur and a series of whimsical contests. |
Publication:Journeys through the Radiant Citadel |
Salvage Operation | 1–12 | 1, 2, 3 | Publication:Ghosts of Saltmarsh | |
Shadow of the Sun | 11 | 3 | Rival factions clash in an angel-ruled city on the brink of rebellion . | Publication:Journeys through the Radiant Citadel |
Sins of Our Elders | 6 | 2 | A slighted spirit takes vengeance on the community that forgot her by
stealing their memories. |
Publication:Journeys through the Radiant Citadel |
Tammeraut's Fate | 1–12 | 1, 2, 3 | Publication:Ghosts of Saltmarsh | |
The Fiend of Hollow Mine | 4 | 1 | The cure for a spreading curse leads from an abandoned mine to a city
celebrating the departed. |
Publication:Journeys through the Radiant Citadel |
The Final Enemy | 1–12 | 1, 2, 3 | Publication:Ghosts of Saltmarsh | |
The Forge of Fury | 3–5 | 1, 2 | Search for the blades of Durgeddin, explore the stronghold, and purge it of monsters. | Publication:Tales from the Yawning Portal |
The Hidden Shrine of Tamoachan | 5 | 2 | Explore the shrine to forgotten gods. | Publication:Tales from the Yawning Portal |
The Lost Caverns of Tsojcanth | 9–11 | 2 | Publication:Quests from the Infinite Staircase | |
The Lost City | 1–4 | 1 | A dungeon delve with a dose of intrigue. While in the desert, the characters discover a ruined ziggurat peeking over the dunes. Inside the monument, they encounter three bickering factions of Cynidiceans who seek to reinstate their once-proud kingdom. Characters can align with one or more factions, reaping the rewards of membership at the risk of ostracizing rival groups. | Publication:Quests from the Infinite Staircase |
The Nightsea's Succor | 12 | 3 | A quest for ancient lore reveals threats from the past and leads to a
mysterious nation beneath the waves. |
Publication:Journeys through the Radiant Citadel |
The Rise of Tiamat | 8–15 | 2, 3 | Publicaiton:The Rise of Tiamat | |
The Rise of Tiamat | 8–15 | 2, 3 | The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. | Publication:The Rise of Tiamat |
The Rise of Tiamat | 8–15 | 2, 3 | Publication:Tyranny of Dragons | |
The Sinister Secret of Saltmarsh | 1–12 | 1, 2, 3 | Publication:Ghosts of Saltmarsh | |
The Styes | 1–12 | 1, 2, 3 | Publication:Ghosts of Saltmarsh | |
The Sunless Citadel | 1–3 | 1 | Explore the citadel and defeat the creatures inhabiting it. | Publication:Tales from the Yawning Portal |
Tomb of Horrors | 17–20 | 4 | Explore the tomb, defeat the traps and lich. | Publication:Tales from the Yawning Portal |
Trail of Destruction | 8 | 2 | A legendary creature reawakens and begins a chain reaction of volcanic
eruptions that threaten the land. |
Publication:Journeys through the Radiant Citadel |
Wages of Vice | 5 | 2 | A murderer sta lks the streets during a raucous festival. | Publication:Journeys through the Radiant Citadel |
Waterdeep Dungeon of the Mad Mage | 5–20 | 2, 3, 4 | Long has the Mad Mage dwelt in these forlorn depths, seeding his lair with monsters, traps, and mysteries. To what end? That question is a constant source of speculation and concern. | Publication:Waterdeep Dungeon of the Mad Mage |
When a Star Falls | 4–6 | 1, 2 | For centuries, the Tower of the Heavens has stood silhouetted against the glittering night sky. The tower is a bastion of destiny where gifted sages peer into the future, doling out prophecies to visitors. When one such sage foresees a falling star, it sets in motion a series of events that threatens to put the power of prophecy into dangerous hands. | Publication:Quests from the Infinite Staircase |
White Plume Mountain | 8 | 2 | Discover the secrets of the mysterious mountain. | Publication:Tales from the Yawning Portal |
Written in Blood | 3 | 1 | A community is terrorized by a horror lurking in a distant farmhouse . | Publication:Journeys through the Radiant Citadel |
Sources and Notes
Template:5e Adventure Breadcrumb
- Varied Licenses
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