SRD5:Augury

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Augury exists in other D&D editions see:

Augury (disambiguation).

D&D 5.0e SRD5 OGL CC-BY ʰ 

Augury is a spell in 5th edition.


5e Spell Augury [SRD5 OGL/CC-BY] [1] [2] [3]
2nd-level divination  (ritual)
Casting Time: 1 minute
Range:  Self
Components: V, S, M (specially marked sticks, bones, or similar tokens worth at least 25 gp)
Duration: Instantaneous
Scales: No
Casters: Cleric, Druid, Wizard
Domain Spell for: Fate Domain

By casting gem-­inlaid sticks, rolling dragon bones, laying out ornate cards, or employing some other divining tool, you receive an omen from an otherworldly entity about the results of a specific course of action that you plan to take within the next 30 minutes. The GM chooses from the following possible omens:

  • Weal, for good results
  • Woe, for bad results
  • Weal and woe, for both good and bad results
  • Nothing, for results that aren’t especially good or bad

The spell doesn’t take into account any possible circumstances that might change the outcome, such as the casting of additional spells or the loss or gain of a companion. If you cast the spell two or more times before completing your next long rest, there is a cumulative 25 percent chance for each casting after the first that you get a random reading. The GM makes this roll in secret.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.
  2. caster list (Druid, Wizard) — Jeremy Crawford, et. al.. Tasha's Cauldron of Everything (5e) (2020-11-17). Wizards of the Coast. ISBN 9780786967025. p. 35, 75. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. domain spell (Fate Domain) — Celeste Conowitch, et. al.. Venture Maidens Campaign Guide (5e) (2022-06-07 (Community Edition)). Venture Maidens LLC, 2CGaming. p. 29. Licensed: © Venture Maidens, LLC. (used under 'fair use' clause) (noncanon)

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