Bitzi (Individual) [1] [2]
Lineage: Sprite
Class:
CR: 1/4 (50)
Alignment: Chaotic Neutral
Affiliations: Big Barkless, Dandy, Mintleaf, Timpella
Tags:
Bitzi is one of a group of Sprites living in Big Barkless.
| Bitzi (Individual) [1] [3] [2]
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| Tiny Fey (Sprites), Chaotic Neutral
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| Armor Class: 15 (leather armor)
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| Hit Points: 2 (1d4)
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| Speed: 10 ft., fly 40 ft.
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| Skills: Perception +3, Stealth +8
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| Senses: passive perception 13
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| Languages: Common, Elvish, Sylvan
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| Habitat: Forest
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| Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2
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Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 slashing damage.
Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one creature. Hit: 1 slashing damage, and the target must succeed on a DC Constitution saving throw or become poisoned for 1 minute. If the saving throw result is 5 or lower, the poisoned target falls unconscious for the same duration, or until it takes damage or another creature takes an action to shake it awake.
Heart Sight. The sprite touches a creature and magically knows the creature’s current emotional state. If the target fails a DC 10 Charisma saving throw, the sprite also knows the creature’s alignment. Celestials, fiends, and undead automatically fail the saving throw.
Invisibility. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.
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Found in Adventures
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List of Sprites
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Sprites
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Sources and Notes
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p. 83-84. Licensed: © Wizards of the Coast (used under 'fair use' clause).
↑ 1.0 1.1
- alignment - unofficial
↑ 2.0 2.1
- stat block from Sprite from the SRD5 (licensed: OGL & CC-BY
↑
Back to Main Page → DnD → 5x → 5e → Monster → Fey
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