5e:Green Dragon/Lair Actions
Green Dragon's Lair
[1] Green dragons lair in forests
Lair Actions
[1] When fighting inside its lair, an green dragon can use lair actions. On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:
- Grasping Roots
- Wall of Thorns
- Magic Fog
Regional Effects
[1] Regional effects:
- Labrinthine Thickets
- Untrackable
- Rodent and Bird Spies. Large Game Absent.
If the dragon dies, effects fade within 1d10 days
Sources and Notes
- Monster Manual (5e) p.95-96 (summarized). ↑
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