5e:Demilich/Lair

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Revision as of 08:31, 3 March 2024 by Rlyehable (talk | contribs) (Created page with "<noinclude>{{tocright}}</noinclude> {{5e Lair |monster=Demilich |type=Undead |refs=<ref name="mm5.49lair">{{Pub|Monster Manual (5e)}} p.49.</ref> |lairdesc=A demilich lairs in a labyrinthine tomb guarded by monsters and traps. |lairaction1=Earth Tremmors |lairaction2=Anitmagic Field |lairaction3=Suppress Healing |lairaction4= |lairaction5= |regiondesc=Region around its lair may have the following effects: |regional1=Necrotic Damage |regional2=Guardian Charm & Frighten De...")
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Demilich's Lair

[1] A demilich lairs in a labyrinthine tomb guarded by monsters and traps.

Lair Actions

[1] When fighting inside its lair, an demilich can use lair actions. On initiative count 20 (losing initiative ties), the undead takes a lair action to cause one of the following effects; the undead can’t use the same effect two rounds in a row:

  • Earth Tremmors
  • Anitmagic Field
  • Suppress Healing

Regional Effects

[1] Region around its lair may have the following effects:

  • Necrotic Damage
  • Guardian Charm & Frighten Defense
  • Warded Against Magical Travel

If the demilich is destroyed, these effects fade in 1-10 days.


Sources and Notes