5e:Dragon Turtle/Lair Actions

From Rlyehwiki
< 5e:Dragon Turtle
Revision as of 07:33, 5 November 2021 by Rlyehable (talk | contribs) (Created page with "{{5e Lair |monster=Crystal Dragon |type=Dragon |lairdesc={{refstart}}Dragon turtles make their lairs in underwater caves and coral reefs. |lairaction1='''Blasting Current.'''...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Crystal Dragon's Lair

Dragon turtles make their lairs in underwater caves and coral reefs.

Lair Actions

When fighting inside its lair, an crystal dragon can use lair actions. On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:

  • Blasting Current.
  • Entangling Kelp.
  • Steam Eruption.

Regional Effects

The region surrounding a legendary dragon turtle's lair is altered by the dragon's magic, creating one or more of the following effects:

  • Diverting Currents.
  • Elemental Portals.
  • Hot Water.

If the dragon dies, these effects fade over the course of 1d10 days. [1]

Sources and Notes

  1. FToD p.111-113 (used under 'fair use' clause).