Limited Magic Immunity. The rakshasa can’t be affected or detected by spells of 6th level or lower unless it wishes to be. It has advantage on saving throws against all other spells and magical effects.
Innate Spellcasting. The rakshasa’s innate spellcasting ability is Charisma (spell saveDC 18, +10 to hit with spell attacks). The rakshasa can innately cast the following spells, requiring no material components:
Claw.Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) slashing damage, and the target is cursed if it is a creature. The magical curse takes effect whenever the target takes a short or long rest, filling the target's thoughts with horrible images and dreams. The cursed target gains no benefit from finishing a short or long rest. The curse lasts until it is lifted by a remove curse spell or similar magic.
End of the SRD5 material
Unofficial Description: A Rakshasa's true form appears to be a humanoid tiger. The hands are upside down (palms outward when arms are held at its side). See Rakshasa for full description.
Sources and Notes
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Monster data+
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