SRD5:Spell

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Also see: 5e:Spell

Bard Spells

Spells for the Bard class.

Cantrips
(0 Level)
1st Level 2nd Level 3rd Level 4th Level

Dancing Lights
Light
Mage Hand
Mending
Message
Minor Illusion
Prestidigitation
True Strike
Vicious Mockery

Animal Friendship
Bane
Charm Person
Comprehend Languages
Cure Wounds
Detect Magic
Disguise Self
Faerie Fire
Feather Fall
Healing Word
Heroism
Hideous Laughter
Identify
Illusory Script
Longstrider
Silent Image
Sleep
Speak with Animals
Thunderwave
Unseen Servant

Animal Messenger
Blindness/Deafness
Calm Emotions
Detect Thoughts
Enhance Ability
Enthrall
Heat Metal
Hold Person
Invisibility
Knock
Lesser Restoration
Locate Animals or Plants
Locate Object
Magic Mouth
See Invisibility
Shatter
Silence
Suggestion
Zone of Truth

Bestow Curse
Clairvoyance
Dispel Magic
Fear
Glyph of Warding
Hypnotic Pattern
Major Image
Nondetection
Plant Growth
Sending
Speak with Dead
Speak with Plants
Stinking Cloud
Tiny Hut
Tongues

Compulsion
Confusion
Dimension Door
Freedom of Movement
Greater Invisibility
Hallucinatory Terrain
Locate Creature
Polymorph

5th Level 6th Level 7th Level 8th Level 9th Level

Animate Objects
Awaken
Dominate Person
Dream
Geas
Greater Restoration
Hold Monster
Legend Lore
Mass Cure Wounds
Mislead
Modify Memory
Planar Binding
Raise Dead
Scrying
Seeming
Teleportation Circle

Eyebite
Find the Path
Guards and Wards
Irresistible Dance
Mass Suggestion
Programmed Illusion
True Seeing

Arcane Sword
Etherealness
Forcecage
Magnificent Mansion
Mirage Arcane
Project Image
Regenerate
Resurrection
Symbol
Teleport

Dominate Monster
Feeblemind
Glibness
Mind Blank
Power Word Stun

Foresight
Power Word Kill
True Polymorph

Cleric Spells

Spells for the Cleric class.

Cantrips
(0 Level)
1st Level 2nd Level 3rd Level 4th Level

Guidance
Light
Mending
Resistance
Sacred Flame
Spare the Dying
Thaumaturgy

Bane
Bless
Command
Create or Destroy Water
Cure Wounds
Detect Evil and Good
Detect Magic
Detect Poison and Disease
Guiding Bolt
Healing Word
Inflict Wounds
Protection from Evil and Good
Purify Food and Drink
Sanctuary
Shield of Faith

Aid
Augury
Blindness/Deafness
Calm Emotions
Continual Flame
Enhance Ability
Find Traps
Gentle Repose
Hold Person
Lesser Restoration
Locate Object
Prayer of Healing
Protection from Poison
Silence
Spiritual Weapon
Warding Bond
Zone of Truth

Animate Dead
Beacon of Hope
Bestow Curse
Clairvoyance
Create Food and Water
Daylight
Dispel Magic
Glyph of Warding
Magic Circle
Mass Healing Word
Meld into Stone
Protection from Energy
Remove Curse
Revivify
Sending
Speak with Dead
Spirit Guardians
Tongues
Water Walk

Banishment
Control Water
Death Ward
Divination
Freedom of Movement
Guardian of Faith
Locate Creature
Stone Shape

5th Level 6th Level 7th Level 8th Level 9th Level

Commune
Contagion
Dispel Evil and Good
Flame Strike
Geas
Greater Restoration
Hallow
Insect Plague
Legend Lore
Mass Cure Wounds
Planar Binding
Raise Dead
Scrying

Blade Barrier
Create Undead
Find the Path
Forbiddance
Harm
Heal
Heroes' Feast
Planar Ally
True Seeing
Word of Recall

Conjure Celestial
Divine Word
Etherealness
Fire Storm
Plane Shift
Regenerate
Resurrection
Symbol

Antimagic Field
Control Weather
Earthquake
Holy Aura

Astral Projection
Gate
Mass Heal
True Resurrection

Druid Spells

Spells for the Druid class

Cantrips
(0 Level)
1st Level 2nd Level 3rd Level 4th Level

Druidcraft
Guidance
Mending
Poison Spray
Produce Flame
Resistance
Shillelagh

Animal Friendship
Charm Person
Create or Destroy Water
Cure Wounds
Detect Magic
Detect Poison and Disease
Entangle
Faerie Fire
Fog Cloud
Goodberry
Healing Word
Jump
Longstrider
Purify Food and Drink
Speak with Animals
Thunderwave

Animal Messenger
Barkskin
Darkvision
Enhance Ability
Find Traps
Flame Blade
Flaming Sphere
Gust of Wind
Heat Metal
Hold Person
Lesser Restoration
Locate Animals or Plants
Locate Object
Moonbeam
Pass without Trace
Protection from Poison
Spike Growth

Call Lightning
Conjure Animals
Daylight
Dispel Magic
Meld into Stone
Plant Growth
Protection from Energy
Sleet Storm
Speak with Plants
Water Breathing
Water Walk
Wind Wall

Blight
Confusion
Conjure Minor Elementals
Conjure Woodland Beings
Control Water
Dominate Beast
Freedom of Movement
Giant Insect
Hallucinatory Terrain
Ice Storm
Locate Creature
Polymorph
Stone Shape
Stoneskin
Wall of Fire

5th Level 6th Level 7th Level 8th Level 9th Level

Antilife Shell
Awaken
Commune with Nature
Conjure Elemental
Contagion
Geas
Greater Restoration
Insect Plague
Mass Cure Wounds
Planar Binding
Reincarnate
Scrying
Tree Stride
Wall of Stone

Conjure Fey
Find the Path
Heal
Heroes' Feast
Move Earth
Sunbeam
Transport via Plants
Wall of Thorns
Wind Walk

Fire Storm
Mirage Arcane
Plane Shift
Regenerate
Reverse Gravity

Animal Shapes
Antipathy/Sympathy
Control Weather
Earthquake
Feeblemind
Sunburst

Foresight
Shapechange
Storm of Vengeance
True Resurrection

Paladin Spells

Spells for the Paladin class.

1st Level 2nd Level 3rd Level 4th Level 5th Level

Bless
Command
Cure Wounds
Detect Evil and Good
Detect Magic
Detect Poison and Disease
Divine Favor
Heroism
Protection from Evil and Good
Purify Food and Drink
Shield of Faith

Aid
Branding Smite
Find Steed
Lesser Restoration
Locate Object
Magic Weapon
Protection from Poison
Zone of Truth

Create Food and Water
Daylight
Dispel Magic
Magic Circle
Remove Curse
Revivify

Banishment
Death Ward
Locate Creature

Dispel Evil and Good
Geas
Raise Dead

Ranger Spells

Spells for the Ranger class.

1st Level 2nd Level 3rd Level 4th Level 5th Level

Alarm
Animal Friendship
Cure Wounds
Detect Magic
Detect Poison and Disease
Fog Cloud
Goodberry
Hunter's Mark
Jump
Longstrider
Speak with Animals

Animal Messenger
Barkskin
Darkvision
Find Traps
Lesser Restoration
Locate Animals or Plants
Locate Object
Pass without Trace
Protection from Poison
Silence
Spike Growth

Conjure Animals
Daylight
Nondetection
Plant Growth
Protection from Energy
Speak with Plants
Water Breathing
Water Walk
Wind Wall

Conjure Woodland Beings
Freedom of Movement
Locate Creature
Stoneskin

Commune with Nature
Tree Stride

Sorcerer Spells

Spells for the Sorcerer class.

Cantrips
(0 Level)
1st Level 2nd Level 3rd Level 4th Level

Acid Splash
Chill Touch
Dancing Lights
Fire Bolt
Light
Mage Hand
Mending
Message
Minor Illusion
Poison Spray
Prestidigitation
Ray of Frost
Shocking Grasp
True Strike

Burning Hands
Charm Person
Color Spray
Comprehend Languages
Detect Magic
Disguise Self
Expeditious Retreat
False Life
Feather Fall
Fog Cloud
Jump
Mage Armor
Magic Missile
Shield
Silent Image
Sleep
Thunderwave

Alter Self
Blindness/Deafness
Blur
Darkness
Darkvision
Detect Thoughts
Enhance Ability
Enlarge/Reduce
Gust of Wind
Hold Person
Invisibility
Knock
Levitate
Mirror Image
Misty Step
Scorching Ray
See Invisibility
Shatter
Spider Climb
Suggestion
Web

Blink
Clairvoyance
Counterspell
Daylight
Dispel Magic
Fear
Fireball
Fly
Gaseous Form
Haste
Hypnotic Pattern
Lightning Bolt
Major Image
Protection from Energy
Sleet Storm
Slow
Stinking Cloud
Tongues
Water Breathing
Water Walk

Banishment
Blight
Confusion
Dimension Door
Dominate Beast
Greater Invisibility
Ice Storm
Polymorph
Stoneskin
Wall of Fire

5th Level 6th Level 7th Level 8th Level 9th Level

Animate Objects
Cloudkill
Cone of Cold
Creation
Dominate Person
Hold Monster
Insect Plague
Seeming
Telekinesis
Teleportation Circle
Wall of Stone

Chain Lightning
Circle of Death
Disintegrate
Eyebite
Globe of Invulnerability
Mass Suggestion
Move Earth
Sunbeam
True Seeing

Delayed Blast Fireball
Etherealness
Finger of Death
Fire Storm
Plane Shift
Prismatic Spray
Reverse Gravity
Teleport

Dominate Monster
Earthquake
Incendiary Cloud
Power Word Stun
Sunburst

Gate
Meteor Swarm
Power Word Kill
Time Stop
Wish

Warlock Spells

Spells for the Warlock class.

Cantrips
(0 Level)
1st Level 2nd Level 3rd Level 4th Level

Chill Touch
Eldritch Blast
Mage Hand
Minor Illusion
Poison Spray
Prestidigitation
True Strike

Charm Person
Comprehend Languages
Expeditious Retreat
Hellish Rebuke
Illusory Script
Protection from Evil and Good
Unseen Servant

Darkness
Enthrall
Hold Person
Invisibility
Mirror Image
Misty Step
Ray of Enfeeblement
Shatter
Spider Climb
Suggestion

Counterspell
Dispel Magic
Fear
Fly
Gaseous Form
Hypnotic Pattern
Magic Circle
Major Image
Remove Curse
Tongues
Vampiric Touch

Banishment
Blight
Dimension Door
Hallucinatory Terrain

5th Level 6th Level 7th Level 8th Level 9th Level

Contact Other Plane
Dream
Hold Monster
Scrying

Circle of Death
Conjure Fey
Create Undead
Eyebite
Flesh to Stone
Mass Suggestion
True Seeing

Etherealness
Finger of Death
Forcecage
Plane Shift

Demiplane
Dominate Monster
Feeblemind
Glibness
Power Word Stun

Astral Projection
Foresight
Imprisonment
Power Word Kill
True Polymorph

Wizard Spells

Spells for the Wizard class.

Cantrips
(0 Level)
1st Level 2nd Level 3rd Level 4th Level

Acid Splash
Chill Touch
Dancing Lights
Fire Bolt
Light
Mage Hand
Mending
Message
Minor Illusion
Poison Spray
Prestidigitation
Ray of Frost
Shocking Grasp
True Strike

Alarm
Burning Hands
Charm Person
Color Spray
Comprehend Languages
Detect Magic
Disguise Self
Expeditious Retreat
False Life
Feather Fall
Find Familiar
Floating Disk
Fog Cloud
Grease
Hideous Laughter
Identify
Illusory Script
Jump
Longstrider
Mage Armor
Magic Missile
Protection from Evil and Good
Shield
Silent Image
Sleep
Thunderwave
Unseen Servant

Acid Arrow
Alter Self
Arcane Lock
Arcanist's Magic Aura
Blindness/Deafness
Blur
Continual Flame
Darkness
Darkvision
Detect Thoughts
Enlarge/Reduce
Flaming Sphere
Gentle Repose
Gust of Wind
Hold Person
Invisibility
Knock
Levitate
Locate Object
Magic Mouth
Magic Weapon
Mirror Image
Misty Step
Ray of Enfeeblement
Rope Trick
Scorching Ray
See Invisibility
Shatter
Spider Climb
Suggestion
Web

Animate Dead
Bestow Curse
Blink
Clairvoyance
Counterspell
Dispel Magic
Fear
Fireball
Fly
Gaseous Form
Glyph of Warding
Haste
Hypnotic Pattern
Lightning Bolt
Magic Circle
Major Image
Nondetection
Phantom Steed
Protection from Energy
Remove Curse
Sending
Sleet Storm
Slow
Stinking Cloud
Tiny Hut
Tongues
Vampiric Touch
Water Breathing

Arcane Eye
Banishment
Black Tentacles
Blight
Confusion
Conjure Minor Elementals
Control Water
Dimension Door
Fabricate
Faithful Hound
Fire Shield
Greater Invisibility
Hallucinatory Terrain
Ice Storm
Locate Creature
Phantasmal Killer
Polymorph
Private Sanctum
Resilient Sphere
Secret Chest
Stone Shape
Stoneskin
Wall of Fire

5th Level 6th Level 7th Level 8th Level 9th Level

Animate Objects
Arcane Hand
Cloudkill
Cone of Cold
Conjure Elemental
Contact Other Plane
Creation
Dominate Person
Dream
Geas
Hold Monster
Legend Lore
Mislead
Modify Memory
Passwall
Planar Binding
Scrying
Seeming
Telekinesis
Telepathic Bond
Teleportation Circle
Wall of Force
Wall of Stone

Chain Lightning
Circle of Death
Contingency
Create Undead
Disintegrate
Eyebite
Flesh to Stone
Freezing Sphere
Globe of Invulnerability
Guards and Wards
Instant Summons
Irresistible Dance
Magic Jar
Mass Suggestion
Move Earth
Programmed Illusion
Sunbeam
True Seeing
Wall of Ice

Arcane Sword
Delayed Blast Fireball
Etherealness
Finger of Death
Forcecage
Magnificent Mansion
Mirage Arcane
Plane Shift
Prismatic Spray
Project Image
Reverse Gravity
Sequester
Simulacrum
Symbol
Teleport

Antimagic Field
Antipathy/Sympathy
Clone
Control Weather
Demiplane
Dominate Monster
Feeblemind
Incendiary Cloud
Maze
Mind Blank
Power Word Stun
Sunburst

Astral Projection
Foresight
Gate
Imprisonment
Meteor Swarm
Power Word Kill
Prismatic Wall
Shapechange
Time Stop
True Polymorph
Weird
Wish

Sources


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Teleportation, Hephaestus, Hera, Hercules, Hermes, Hermod, Heroes' Feast, Heroism, Hestia, Hezrou, Hideous Laughter, High Elf, Hill Dwarf, Hill Giant, Hippogriff, Hit Die, Hobgoblin, Hold Monster, Hold Person, Holy Aura, Holy Avenger, Homunculus, Horn of Blasting, Horn of Valhalla, Horned Devil, Horseshoes of a Zephyr, Horseshoes of Speed, Human, Humanoid, Hunter, Hunter Shark, Hunter's Mark, Hydra, Hyena, Hypnotic Pattern, Ice Devil, Ice Mephit, Ice Storm, Identify, Illusory Script, Imhotep, Immovable Rod, Imp, Imprisonment, Incapacitated, Incendiary Cloud, Inflict Wounds, Insect Plague, Inspiration, Instant Fortress, Instant Summons, Invisibility, Invisible, Invisible Stalker, Ioun Stone, Ioun Stone of Absorption, Ioun Stone/Absorption, Ioun Stone/Agility, Ioun Stone/Awareness, Ioun Stone/Fortitude, Ioun Stone/Greater Absorption, Ioun Stone/Insight, Ioun Stone/Intellect, Ioun Stone/Leadership, Ioun Stone/Mastery, Ioun Stone/Protection, Ioun Stone/Regeneration, Ioun Stone/Reserve, Ioun Stone/Strength, Ioun Stone/Sustenance, Iron Bands of Binding, Iron Flask, Iron Golem, Irresistible Dance, Isis, Jackal, Javelin, Javelin of Lightning, Jump Spell, Killer Whale, Knight NPC, Knock, Kobold, Kraken, Kraken, Lamia, Lance, Language, Lantern of Revealing, Leapord, Leather Armor, Legend Lore, Lemure, Lesser Restoration, Levitate, Life Domain, Lifedrinker, Light Crossbow, Light Hammer, Light Spell, Lightfoot, Lightning Bolt, Lion, Lizard, Lizardfolk, Locate Animals or Plants, Locate Creature, Locate Object, Loki, Longbow, Longstrider, Longsword, Luck Blade, Lugh, Mace, Mace of Disruption, Mace of Smiting, Mace of Terror, Madness, Mage Armor, Mage Hand, Mage NPC, Magic Ammunition, Magic Ammunition/+1, Magic Ammunition/+2, Magic Ammunition/+3, Magic Armor, Magic Armor/+1, Magic Armor/+2, Magic Armor/+3, Magic Circle, Magic Item, Magic Item, Magic Jar, Magic Missile, Magic Mouth, Magic Potion, Magic Ring, Magic Shield, Magic Shield/+1, Magic Shield/+2, Magic Shield/+3, Magic Weapon, Magic Weapon Spell, Magic Weapon/+1, Magic Weapon/+1, Magic Weapon/+2, Magic Weapon/+3, Magic Weapon/+3, Magma Mephit, Magmin, Magnificent Mansion, Major Image, Making an Attack, Mammoth, Manannan mac Lir, Manticore, Mantle of Spell Resistance, Manual of Bodily Health, Manual of Gainful Exercise, Manual of Golems, Manual of Quickness of Actions, Marilith, Marvelous Pigments, Mask of Many Faces, Mass Cure Wounds, Mass Heal, Mass Healing Word, Mass Suggestion, Master of Myriad Forms, Mastiff, Math Mathonwy, Maul, Maze, Medallion of Thoughts, Medusa, Meld into Stone, Mending, Merfolk, Merrow, Merrow, Message, Meteor Swarm, Mimic, Mind Blank, Mindfire, Minions of Chaos, Minor Illusion, Minotaur, Minotaur Skeleton, Mirage Arcane, Mire the Mind, Mirror Image, Mirror of Life Trapping, Mislead, Misty Step, Misty Visions, Mithral Armor, Modify Memory, Monk, Monster, Monster List, Moonbeam, Morningstar, Morrigan, Mounted Combat, Mounts and Vehicles, Move Earth, Movement, Mule, Multiclassing, Mummy, Nalfeshnee, Necklace of Adaptation, Necklace of Fireballs, Necklace of Prayer Beads, Nephthys, Net, Night Hag, Nightmare, Nike, Nine Lives Stealer, Njord, Noble NPC, Nondetection, Nonmagical, Norse Pantheon, NPC, Nuada, Oath of Devotion, Oath of Devotion, Oathbow, Object, Ochre Jelly, Octopus, Odin, Odur, Oghma, Ogre, Ogre Zombie, Oil of Etherealness, Oil of Sharpness, Oil of Slipperiness, One with Shadows, Oni, Orb of Dragonkind, Orc, Order of Combat, Osiris, Otherworldly Leap, Otyugh, Owl, Owlbear, Pact Boon, Pact of the Blade, Pact of the Chain, Pact of the Tome, Padded Armor, Paladin, Pan, Panther, Paralyzed, Pass Without Trace, Passwall, Path of the Berserker, Pearl of Power, Pegasus, Periapt of Health, Periapt of Proof against Poison, Periapt of Wound Closure, Petrified, Phantasmal Killer, Phantom Steed, Phase Spider, Philter of Love, Phoenix Ash/Creature Trait/Aggressive, Phoenix Ash/Creature Trait/Ambusher, Phoenix Ash/Creature Trait/Amorphous, Phoenix Ash/Creature Trait/Amphibious, Phoenix Ash/Creature Trait/Assassinate, Phoenix Ash/Creature Trait/Aversion to Fire, Phoenix Ash/Creature Trait/Beast of Burden, Phoenix Ash/Creature Trait/Berserk, Phoenix Ash/Creature Trait/Blood Frenzy, Phoenix Ash/Creature Trait/Brave, Phoenix Ash/Creature Trait/Brute, Phoenix Ash/Creature Trait/Camouflage, Phoenix Ash/Creature Trait/Change Shape, Phoenix Ash/Creature Trait/Charge, Phoenix Ash/Creature Trait/Consume Life, Phoenix Ash/Creature Trait/Cunning Action, Phoenix Ash/Creature Trait/Damage Absorption, Phoenix Ash/Creature Trait/Damage Transfer, Phoenix Ash/Creature Trait/Echolocation, Phoenix Ash/Creature Trait/Electric Generation, Phoenix Ash/Creature Trait/Evasion, Phoenix Ash/Creature Trait/False Appearance, Phoenix Ash/Creature Trait/Flyby, Phoenix Ash/Creature Trait/Fortitude, Phoenix Ash/Creature Trait/Frightful Presence, Phoenix Ash/Creature Trait/Heated Body, Phoenix Ash/Creature Trait/Heated Weapons, Phoenix Ash/Creature Trait/Hold Breath, Phoenix Ash/Creature Trait/Illumination, Phoenix Ash/Creature Trait/Immutable Form, Phoenix Ash/Creature Trait/Incorporeal Movement, Phoenix Ash/Creature Trait/Inscrutable, Phoenix Ash/Creature Trait/Invisibility, Phoenix Ash/Creature Trait/Keen Sense, Phoenix Ash/Creature Trait/Labryinthine Recall, Phoenix Ash/Creature Trait/Light Hypersensitivity, Phoenix Ash/Creature Trait/Light Sensitivity, Phoenix Ash/Creature Trait/Light Weakness, Phoenix Ash/Creature Trait/Limited Amphibiousness, Phoenix Ash/Creature Trait/Limited Telepathy, Phoenix Ash/Creature Trait/Manipulation Resistance, Phoenix Ash/Creature Trait/Nimble Escape, Phoenix Ash/Creature Trait/Pack Tactics, Phoenix Ash/Creature Trait/Parry, Phoenix Ash/Creature Trait/Pounce, Phoenix Ash/Creature Trait/Rampage, Phoenix Ash/Creature Trait/Reactive, Phoenix Ash/Creature Trait/Reckless, Phoenix Ash/Creature Trait/Regeneration, Phoenix Ash/Creature Trait/Rejuvenation, Phoenix Ash/Creature Trait/Scrying, Phoenix Ash/Creature Trait/Shadow Stealth, Phoenix Ash/Creature Trait/Shielded Mind, Phoenix Ash/Creature Trait/Siege Monster, Phoenix Ash/Creature Trait/Sneak Attack, Phoenix Ash/Creature Trait/Speak with Beasts and Plants, Phoenix Ash/Creature Trait/Spider Climb, Phoenix Ash/Creature Trait/Standing Leap, Phoenix Ash/Creature Trait/Stench, Phoenix Ash/Creature Trait/Sure-Footed, Phoenix Ash/Creature Trait/Swarm, Phoenix Ash/Creature Trait/Teleport, Phoenix Ash/Creature Trait/Trampling Charge, Phoenix Ash/Creature Trait/Transparent, Phoenix Ash/Creature Trait/Tunneler, Phoenix Ash/Creature Trait/Uncanny Dodge, Phoenix Ash/Creature Trait/Wakeful, Phoenix Ash/Creature Trait/Water Breathing, Phoenix Ash/Creature Trait/Web Walker, Phoenix Ash/Teleport Definition, Phoneix Ash/Creature Trait/Web Sense, Pike, Pipes of Haunting, Pipes of the Sewers, Pirate Captain, Pirate Captain NPC, Pirate NPC, Pit Fiend, Planar Ally, Planar Binding, Plane, Plane Shift, Planetar, Plant, Plant Growth, Plate Armor of Etherealness, Plesiosaurus, Poison Spray, Poisoned, Poisonous Snake, Poisons, Polar Bear, Polymorph, Pony, Portable Hole, Poseidon, Potion of Animal Friendship, Potion of Clairvoyance, Potion of Climbing, Potion of Diminution, Potion of Flying, Potion of Gaseous Form, Potion of Giant Strength, Potion of Giant Strength/Cloud Giant, Potion of Giant Strength/Fire Giant, Potion of Giant Strength/Frost Giant, Potion of Giant Strength/Hill Giant, Potion of Giant Strength/Stone Giant, Potion of Giant Strength/Storm Giant, Potion of Greater Healing, Potion of Growth, Potion of Healing, Potion of Heroism, Potion of Invisibility, Potion of Mind Reading, Potion of Poison, Potion of Resistance, Potion of Speed, Potion of Superior Healing, Potion of Supreme Healing, Potion of Water Breathing, Power Word Kill, Power Word Stun, Prayer of Healing, Prestidigitation, Priest NPC, Prismatic Spray, Prismatic Wall, Private Sanctum, Produce Flame, Programmed Illusion, Project Image, Prone, Protection from Energy, Protection from Evil and Good, Protection from Poison, Pseudodragon, Ptah, Purify Food and Drink, Purple Worm, Quarterstaff, Quasit, Quipper, Race, Racial Spell, Raise Dead, Rakshasa, Ranger, Rapier, Rat, Raven, Ray of Enfeeblement, Ray of Frost, Re-Horakhty, Red Dragon Wyrmling, Reef Shark, Regenerate, Reincarnate, Remorhaz, Remove Curse, Repelling Blast, Resilient Sphere, Resistance Spell, Rest, Restorative Ointment, Restrained, Resurrection, Reverse Gravity, Revivify, Rhinoceros, Riding Horse, Ring of Animal Influence, Ring of Djinni Summoning, Ring of Elemental Command, Ring of Elemental Command/Air, Ring of Elemental Command/Earth, Ring of Elemental Command/Fire, Ring of Elemental Command/Water, Ring of Evasion, Ring of Feather Falling, Ring of Free Action, Ring of Invisibility, Ring of Jumping, Ring of Mind Shielding, Ring of Protection, Ring of Regeneration, Ring of Resistance, Ring of Shooting Stars, Ring of Spell Storing, Ring of Spell Turning, Ring of Swimming, Ring of Telekinesis, Ring of the Ram, Ring of Three Wishes, Ring of Warmth, Ring of Water Walking, Ring of X-ray Vision, Robe of Eyes, Robe of Scintillating Colors, Robe of Stars, Robe of the Archmagi, Robe of Useful Items, Roc, Rock Gnome, Rod of Absorption, Rod of Alertness, Rod of Lordly Might, Rod of Rulership, Rod of Security, Rogue, Rope of Climbing, Rope of Entanglement, Rope Trick, Roper, Rug of Smothering, Rust Monster, Saber-Toothed Tiger, Sabre-Toothed Tiger, Sacred Flame, Sahuagin, Salamander, Sanctuary, Satyr, Saving Throw, Scarab of Protection, School of Evocation, Scimitar, Scimitar of Speed, Scorching Ray, Scorpion, Scout NPC, Scrying, Sculptor of Flesh, Sea Horse, Secret Chest, See Invisibility, Seeming, Seizure, Sending, Sentient Magic Item, Sequester, Set, Sewer Plague, Shadow, Shambling Mound, Shapechange, Shatter, Shield Guardian, Shield of Faith, Shield of Missile Attraction, Shield Spell, Shillelagh, Shocking Grasp, Shortbow, Shortsword, Shrieker, Sickle, Sif, Sight Rot, Sign of Ill Omen, Silence, Silent Image, Silvanus, Silver Dragon Wyrmling, Simulacrum, Size, Skadi, Skeleton, Sleep, Sleet Storm, Slimy Doom, Sling, Slippers of Spider Climbing, Slow, Sobek, Solar, Sorcerer, Sovereign Glue, Space, Spare the Dying, Speak with Animals, Speak with Dead, Speak with Plants, Spear, Specter, Spell, Spell Scroll, Spellcasting, Spellguard Shield, Sphere of Annihilation, Spider, Spider Climb, Spike Growth, Spirit Guardians, Spirit Naga, Spiritual Weapon, Spy NPC, Staff, Staff of Power, Steam Mephit, Stinking Cloud, Stirge, Stone Giant, Stone of Good Luck, Stone Shape, Stoneskin, Storm Giant, Storm of Vengeance, Stunned, Succubus, Suggestion, Sun Blade, Sunbeam, Sunburst, Surprised, Surtur, Swarm of Bats, Swarm of Insects, Swarm of Poisonous Snakes, Swarm of Quippers, Swarm of Rats, Swarm of Ravens, Sword of Life Stealing, Sword of Sharpness, Sword of Wounding, Symbol, System Reference Document, Talisman of Pure Good, Talisman of the Sphere, Talisman of Ultimate Evil, Tarrasque, Telekinesis, Telepathic Bond, Teleport Spell, Teleportation Circle, Thaumaturgy, The Fiend, Thief, Thief of Five Fates, Thirsting Blade, Thor, Thoth, Three-­Dragon Ante, Thrym, Thug NPC, Thunderwave, Tiefling, Tiger, Time, Time Stop, Tiny Hut, Titan, Tome of Clear Thought, Tome of Leadership and Influence, Tome of Understanding, Tongues, Tool, Transport via Plants, Trap, Treant, Tree Stride, Tribal Warrior NPC, Triceratops, Trident, Trident of Fish Command, Troll, True Polymorph, True Resurrection, True Seeing, True Strike, Tyche, Tyr, Tyrannosaurus Rex, Uller, Unconscious, Underwater Combat, Unicorn, Universal Solvent, Unseen Servant, Using Ability Scores, Vampire, Vampire Spawn, Vampiric Touch, Veteran NPC, Vicious Mockery, Vicious Weapon, Violet Fungus, Visions of Distant Realms, Voice of the Chain Master, Vorpal Sword, Vrock, Vulture, Wall of Fire, Wall of Force, Wall of Ice, Wall of Stone, Wall of Thorns, Wand, Wand of Binding, Wand of Enemy Detection, Wand of Fear, Wand of Fireballs, Wand of Lightning Bolts, Wand of Magic Detection, Wand of Magic Missiles, Wand of Paralysis, Wand of Polymorph, Wand of Secrets, Wand of the War Mage, Wand of the War Mage/+1, Wand of the War Mage/+2, Wand of the War Mage/+3, Wand of Web, Wand of Wonder, War Pick, Warding Bond, Warhammer, Warhorse, Warhorse Skeleton, Warlock, Water Breathing, Water Elemental, Water Walk, Way of the Open Hand, Weapon, Weasel, Web, Weird, Well of Many Worlds, Werebear, Wereboar, Wererat, Weretiger, Werewolf, Whip, Whispers of the Grave, White Dragon Wyrmling, Wight, Will-o'-Wisp, Wind Fan, Wind Walk, Wind Wall, Winged Boots, Wings of Flying, Winter Wolf, Winter Wolf, Wish, Witch Sight, Wizard, Wolf, Wondrous Item, Word of Recall, Worg, Wraith, Wyvern, Xorn, Young Black Dragon, Young Blue Dragon, Young Brass Dragon, Young Bronze Dragon, Young Copper Dragon, Young Gold Dragon, Young Green Dragon, Young Red Dragon, Young Silver Dragon, Young Silver Dragon, Young White Dragon, Zeus, Zombie, Zone of Truth


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