| Storm Giant [SRD5 OGL/CC-BY] [1] [2] [3]
|
| Huge Giant (Storm Giants), Chaotic Good
|
| Armor Class: 16 (scale mail)
|
| Hit Points: 230 (20d12+100)
|
| Speed: 50 ft., swim 50 ft.
|
|
|
| Saving Throws: Strength +14, Con +10, Wis +9, Cha +9
|
| Skills: Arcana +8, Athletics +14, History +8, Perception +9
|
| Damage Resistances: cold
|
| Damage Immunity: lightning, thunder
|
| Senses: passive perception 19
|
| Languages: Common, Giant
|
| Habitat: Coastal, Underwater
|
| Challenge: 13 (10,000 xp)Proficiency Bonus (PB): +5
|
Features
Amphibious. The giant can breathe air and water.
Innate Spellcasting. The giant's innate spellcasting ability is Charisma. It can innately cast the following spells, requiring no material components:
- At will: detect magic, feather fall, levitate, light
- 3/day: control weather, water breathing
Multiattack. The Giant Makes two greatsword attacks.
Greatsword. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6+9) slashing damage.
Rock. Ranged Weapon Attack: +14 to hit, range 60/240 ft., one target. Hit: 35 (4d12+9) bludgeoning damage.
Lightning Strike (Recharge 5-6). The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 17 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.
|
End of the SRD5 material
Unofficial Description: Common Storm Giant
See Storm Giant for a full description.
Monster data +
Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)
Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)