Drilldown: 5e Spell
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Showing below up to 57 results in range #1 to #57.
5
- 5e:Dream of the Blue Veil
- 5e:Druid Grove
- 5e:Find Greater Steed
- 5e:Find Greater Steed
- 5e:Find Greater Steed
- 5e:Guiding Hand
- 5e:Healing Elixir
- 5e:House of Cards
- 5e:Infernal Calling
- 5e:Mighty Fortress
- 5e:Sanguine Forge
- 5e:Snare
- 5e:Tiny Servant
- 5e:Tsunami
S
- SRD5:Commune with Nature
- SRD5:Conjure Celestial
- SRD5:Conjure Elemental
- SRD5:Conjure Minor Elementals
- SRD5:Contact Other Plane
- SRD5:Contingency
- SRD5:Control Weather
- SRD5:Create Undead
- SRD5:Creation
- SRD5:Dream
- SRD5:Fabricate
- SRD5:Find Steed
- SRD5:Find the Path
- SRD5:Forbiddance
- SRD5:Foresight
- SRD5:Geas
- SRD5:Guards and Wards
- SRD5:Hallucinatory Terrain
- SRD5:Heroes' Feast
- SRD5:Illusory Script
- SRD5:Imprisonment
- SRD5:Instant Summons
- SRD5:Legend Lore
- SRD5:Magic Circle
- SRD5:Magic Jar
- SRD5:Magic Mouth
- SRD5:Magnificent Mansion
- SRD5:Mending
- SRD5:Mirage Arcane
- SRD5:Phantom Steed
- SRD5:Planar Ally
- SRD5:Prayer of Healing
- SRD5:Private Sanctum
- SRD5:Regenerate
- SRD5:Scrying
- SRD5:Symbol
- SRD5:Teleportation Circle
- SRD5:Tiny Hut