Drilldown: 5e Spell
Jump to navigation
Jump to search
Use the filters below to narrow your results.
Sort Text:
Spell Name:
10 feet (5) ·
100 feet (1) ·
120 feet (28) ·
150 feet (7) ·
25 feet (1) ·
30 (1) ·
30 feet (30) ·
30 ft. (2) ·
300 feet (7) ·
5 feet (3) ·
50 feet (1) ·
60 feet (34) ·
600 feet (1) ·
80 feet (1) ·
90 feet (12) ·
Self (34) ·
Self (10 foot radius) (1) ·
Self (10-foot radius) (1) ·
Self (15-foot cone) (1) ·
Self (15-foot radius) (1) ·
Self (30 foot cone) (1) ·
Self (30 foot radius) (1) ·
Self (30-foot radius) (1) ·
Self (30-foot [[SRD5:Cone|cone]]) (1) ·
Self (5-foot radius) (2) ·
Self (5-mile radius) (1) ·
Self (60-foot cone) (1) ·
Self (60-foot line) (2) ·
Sight (4) ·
Touch (47) ·
Touch with Reach (1)
Showing below up to 250 results in range #1 to #250.
5
- 5e:Absorb Elements
- 5e:Air Bubble
- 5e:Antagonize
- 5e:Aura of Vitality
- 5e:Beast Bond
- 5e:Beast Sense
- 5e:Blade Ward
- 5e:Bones of the Earth
- 5e:Booming Blade
- 5e:Catnap
- 5e:Charm Monster
- 5e:Charm Monster
- 5e:Control Flames
- 5e:Control Flames
- 5e:Control Winds
- 5e:Create Bonfire
- 5e:Create Bonfire
- 5e:Crown of Madness
- 5e:Draconic Trasformation
- 5e:Druid Grove
- 5e:Dust Devil Spell
- 5e:Earth Tremor
- 5e:Earthbind
- 5e:Ego Whip
- 5e:Elemental Bane
- 5e:Elemental Weapon
- 5e:Enemies Abound
- 5e:Erosive Jet
- 5e:Erupting Earth
- 5e:Father's Embrace
- 5e:Feign Death
- 5e:Flame Arrows
- 5e:Friends
- 5e:Frostbite
- 5e:Frostbite
- 5e:Grasping Vine
- 5e:Green-Flame Blade
- 5e:Guardian of Nature
- 5e:Guiding Hand
- 5e:Gust
- 5e:Gust
- 5e:Healing Spirit
- 5e:Ice Knife
- 5e:Id Insinuation
- 5e:Illusory Passage
- 5e:Infestation
- 5e:Infestation
- 5e:Investiture of Flame
- 5e:Investiture of Ice
- 5e:Investiture of Stone
- 5e:Investiture of Wind
- 5e:Kiss of Vanti
- 5e:Lightning Lure
- 5e:Maelstrom
- 5e:Magic Stone
- 5e:Mind Sliver
- 5e:Mind Thrust
- 5e:Mold Earth
- 5e:Oleander's Kiss
- 5e:Phantasmal Force
- 5e:Presumed Affliction
- 5e:Primal Savagery
- 5e:Primordial Ward
- 5e:Primordial Ward
- 5e:Puppet
- 5e:Recast Form
- 5e:Sanguine Forge
- 5e:Shadow
- 5e:Shadow Blade
- 5e:Shape Water
- 5e:Shape Water
- 5e:Silvery Barbs
- 5e:Skywrite
- 5e:Snare
- 5e:Subborn Roots
- 5e:Sudden Awakening
- 5e:Summon Beast
- 5e:Summon Draconic Spirit
- 5e:Summon Elemental
- 5e:Summon Fey
- 5e:Sword Burst
- 5e:Tasha's Mind Whip
- 5e:Thorn Whip
- 5e:Thunderburst
- 5e:Thunderclap
- 5e:Tidal Wave
- 5e:Toll the Dead
- 5e:Transmute Rock
- 5e:Tsunami
- 5e:Viperous Volley
- 5e:Wall of Water
- 5e:Warding Wind
- 5e:Watery Sphere
- 5e:Whirlwind
- 5e:Wild Cunning
- 5e:Wither and Bloom
- 5e:Wither and Bloom
- 5e:Wither and Bloom
- 5e:Wrath of Nature
S
- SRD5:Acid Splash
- SRD5:Animal Friendship
- SRD5:Animal Messenger
- SRD5:Animal Shapes
- SRD5:Antilife Shell
- SRD5:Antipathy/Sympathy
- SRD5:Arcanist's Magic Aura
- SRD5:Augury
- SRD5:Awaken
- SRD5:Barkskin
- SRD5:Blight
- SRD5:Blur
- SRD5:Call Lightning
- SRD5:Charm Person
- SRD5:Charm Person
- SRD5:Chill Touch
- SRD5:Color Spray
- SRD5:Commune with Nature
- SRD5:Cone of Cold
- SRD5:Confusion
- SRD5:Confusion
- SRD5:Conjure Animals
- SRD5:Conjure Elemental
- SRD5:Conjure Fey
- SRD5:Conjure Minor Elementals
- SRD5:Conjure Woodland Beings
- SRD5:Contagion
- SRD5:Continual Flame
- SRD5:Control Weather
- SRD5:Create or Destroy Water
- SRD5:Cure Wounds
- SRD5:Dancing Lights
- SRD5:Darkvision Spell
- SRD5:Daylight Spell
- SRD5:Detect Magic
- SRD5:Detect Poison and Disease
- SRD5:Disguise Self
- SRD5:Dispel Magic
- SRD5:Divination Spell
- SRD5:Dominate Beast
- SRD5:Dominate Beast
- SRD5:Druidcraft
- SRD5:Earthquake
- SRD5:Enhance Ability
- SRD5:Enlarge/Reduce
- SRD5:Entangle
- SRD5:Faerie Fire
- SRD5:Fear
- SRD5:Feeblemind
- SRD5:Find the Path
- SRD5:Find Traps
- SRD5:Fire Bolt
- SRD5:Fire Shield
- SRD5:Fire Storm
- SRD5:Flame Blade
- SRD5:Flaming Sphere
- SRD5:Flesh to Stone
- SRD5:Fog Cloud
- SRD5:Foresight
- SRD5:Freedom of Movement
- SRD5:Geas
- SRD5:Giant Insect
- SRD5:Goodberry
- SRD5:Greater Invisibility
- SRD5:Greater Restoration
- SRD5:Guidance
- SRD5:Gust of Wind
- SRD5:Hallucinatory Terrain
- SRD5:Hallucinatory Terrain
- SRD5:Heal
- SRD5:Healing Word
- SRD5:Heat Metal
- SRD5:Heroes' Feast
- SRD5:Hideous Laughter
- SRD5:Hold Person
- SRD5:Hold Person
- SRD5:Hypnotic Pattern
- SRD5:Ice Storm
- SRD5:Illusory Script
- SRD5:Incendiary Cloud
- SRD5:Insect Plague
- SRD5:Invisibility
- SRD5:Jump Spell
- SRD5:Lesser Restoration
- SRD5:Light Spell
- SRD5:Locate Animals or Plants
- SRD5:Locate Creature
- SRD5:Locate Object
- SRD5:Longstrider
- SRD5:Mage Hand
- SRD5:Magic Mouth
- SRD5:Major Image
- SRD5:Mass Cure Wounds
- SRD5:Meld into Stone
- SRD5:Mending
- SRD5:Mending
- SRD5:Message
- SRD5:Minor Illusion
- SRD5:Mirage Arcane
- SRD5:Mirror Image
- SRD5:Moonbeam
- SRD5:Move Earth
- SRD5:Pass Without Trace
- SRD5:Phantasmal Killer
- SRD5:Phantom Steed
- SRD5:Planar Binding
- SRD5:Plane Shift
- SRD5:Plant Growth
- SRD5:Poison Spray
- SRD5:Polymorph
- SRD5:Prestidigitation
- SRD5:Produce Flame
- SRD5:Protection from Energy
- SRD5:Protection from Evil and Good
- SRD5:Protection from Poison
- SRD5:Purify Food and Drink
- SRD5:Ray of Frost
- SRD5:Regenerate
- SRD5:Reincarnate
- SRD5:Resistance Spell
- SRD5:Reverse Gravity
- SRD5:Revivify
- SRD5:Scrying
- SRD5:Shapechange
- SRD5:Shillelagh
- SRD5:Shocking Grasp
- SRD5:Silent Image
- SRD5:Sleep
- SRD5:Sleet Storm
- SRD5:Speak with Animals
- SRD5:Speak with Plants
- SRD5:Spike Growth
- SRD5:Stone Shape
- SRD5:Stoneskin
- SRD5:Storm of Vengeance
- SRD5:Suggestion
- SRD5:Sunbeam
- SRD5:Sunburst
- SRD5:Symbol
- SRD5:Thunderwave
- SRD5:Transport via Plants
- SRD5:Tree Stride
- SRD5:True Resurrection
- SRD5:True Strike
- SRD5:Wall of Fire
- SRD5:Wall of Stone
- SRD5:Wall of Thorns
- SRD5:Water Breathing
- SRD5:Water Walk
- SRD5:Wind Walk
- SRD5:Wind Wall