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  • ...rated from the {{SRD5}} spell {{5espell|Slow}}. [reformated to match other conditions]</ref> ...|Creature}}’s abilities or {{srd5lc|Magic Item}}s, it can’t make more than one {{SRD5|Melee Attack|melee}} or {{srd5lc|Ranged Attack}} during its turn.
    1 KB (217 words) - 09:30, 28 January 2023
  • <div class="bctop">{{backto|{{One|Spell List}}}}</div> {{One Spell
    3 KB (422 words) - 10:24, 7 November 2023
  • <div class="bctop">{{backto|{{One|Feat}}}}</div> {{One Feat
    1 KB (147 words) - 10:20, 21 October 2023
  • ...for the new conditions to take effect. Once they do so, you can change the conditions again. When the spell ends, the weather gradually returns to normal. ..., find a current condition on the following tables and change its stage by one, up or down. When changing the wind, you can change its direction.
    3 KB (406 words) - 14:22, 20 September 2021
  • <div class="bctop">{{backto|{{One|Spell}}}}</div> {{One Spell
    2 KB (381 words) - 16:50, 1 November 2023
  • ...down lightning in this way again, targeting the same point or a different one. ...control over the existing storm instead of creating a new one. Under such conditions, the spell’s damage increases by 1d10. <!-- main spell desc -->
    2 KB (389 words) - 11:05, 19 September 2021
  • <div class="bctop">{{backto|{{One|Barbarian}}}}</div> {{One Subclass
    2 KB (296 words) - 08:02, 25 October 2023
  • ...common occurrence of being dazzled is when a creature moves suddenly from one light level to another (i.e. from {{srd5lc|Dim Light}} to {{srd5lc|Bright L [[Category:5e Conditions]]
    1 KB (165 words) - 11:06, 26 January 2023
  • |summary=Norse gods <!--one line description--> ...for brutal living. The warriors of the land have had to adapt to the harsh conditions in order to survive, but they haven’t been too twisted by the needs of th
    2 KB (277 words) - 06:21, 19 April 2023
  • <div class="bctop">{{backto|{{One|Spell}}}}</div> {{One Spell
    2 KB (389 words) - 15:03, 1 December 2023
  • <div class="bctop">{{backto|{{One|Spell List}}}}</div> {{One Spell
    3 KB (437 words) - 14:19, 21 November 2023
  • <div class="bctop">{{backto|{{One}}}}</div> ...ult of a spell, a class feature, a monster's attack, or other effect. Most conditions, such as blinded, are impairments, but a few, such as invisible, can be adv
    8 KB (1,234 words) - 17:02, 19 October 2023
  • <div class="bctop">{{backto|{{One|Spell}}}}</div> {{One Spell
    2 KB (413 words) - 12:16, 26 November 2023
  • ...stion. Exhaustion is measured in six levels. An effect can give a creature one or more levels of exhaustion, as specified in the effect’s description. [[Category:5e Conditions]]
    2 KB (279 words) - 08:49, 27 January 2023
  • <div class="bctop">{{backto|{{One|Spell List}}}}</div> {{One Spell
    3 KB (455 words) - 15:06, 1 December 2023
  • * [[SRD5:Condition|Conditions]] * [[SRD5:Condition|Conditions]]
    6 KB (711 words) - 09:45, 9 May 2024
  • ...s now covered in {{srd5lc|Dim Light}}, regardless of the previous lighting conditions ({{srd5lc|Bright Light}}, dim light, or {{srd5lc|Darkness}}).
    2 KB (284 words) - 12:24, 19 February 2024
  • ...onfluff=Thanks to your orc blood, you have superior vision in dark and dim conditions. ...tack]], you can roll one of the weapon’s {{srd5lc|Damage Die|damage dice}} one additional time and add it to the extra damage of the critical hit.
    3 KB (430 words) - 20:23, 5 May 2024
  • <div class="bctop">{{backto|{{One|Class}}}}</div> '''Class Group:''' {{One|Priest}}<br />
    10 KB (1,416 words) - 08:00, 25 October 2023
  • <div class="bctop">{{backto|{{One|Spell}}}}</div> {{One Spell
    4 KB (753 words) - 11:52, 19 November 2023
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