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  • ...hor|Necromancy}}''' spells manipulate the energies of life and death. Such spells can grant an extra reserve of life force, drain the life energy from anothe ...lls such as animate dead is not a good act, and only evil casters use such spells frequently.{{SRD5ref}}
    2 KB (263 words) - 07:24, 26 October 2023
  • <div class="bctop">{{backto|{{One|Spell Group}}}}</div> }} official and unofficial Spells.
    2 KB (344 words) - 07:22, 26 October 2023
  • <div class="bctop">{{backto|{{One|Spell}}}}</div> {{One Spell
    2 KB (253 words) - 09:32, 19 November 2023
  • |school=Necromancy <!-- spell school name only; ex: Transmutation --> |material=a pinch of salt and one {{SRD5|Cp|copper piece}} placed on each of the corpse's eyes, which must re
    2 KB (260 words) - 20:20, 26 September 2021
  • |school=Necromancy <!-- Conjuration, Evocation, etc. --> ...htly different form, in {{pub|UA Starter Spells}}, but was replaced by the one in {{pub|XGtE}}.
    1 KB (188 words) - 12:37, 30 September 2020
  • |school=Necromancy <!-- spell school name only; ex: Transmutation --> |rules=You can blind or deafen a foe. Choose one creature that you can see within range to make a {{SRD5|Constitution}} {{sr
    2 KB (244 words) - 08:18, 19 September 2021
  • |school=Necromancy <!-- spell school name only; ex: Transmutation --> ...a failed save, or {{srd5lc|Half}}{{5ertrd}} as much damage on a successful one.
    2 KB (254 words) - 14:11, 24 September 2021
  • |school=Necromancy <!-- spell school name only; ex: Transmutation --> ...a failed save, or {{srd5lc|Half}}{{5ertrd}} as much damage on a successful one. <!-- main spell desc -->
    2 KB (259 words) - 11:42, 19 September 2021
  • |school=Necromancy <!-- spell school name only; ex: Transmutation --> ...Necrotic}} damage on a failed save, or half as much damage on a successful one. This spell has no effect on {{srd5lc|Undead}} or {{srd5lc|Construct}}s. If
    2 KB (306 words) - 16:50, 29 October 2023
  • |school=Necromancy <!-- spell school name only; ex: Transmutation --> ...ust succeed on a {{SRD5|Wisdom}} {{srd5lc|Saving Throw}} or be affected by one of the following effects of your choice for the duration. On each of your {
    2 KB (393 words) - 18:07, 23 September 2021
  • |school=Necromancy <!-- spell school name only; ex: Transmutation --> ...y pot filled with grave dirt, one clay pot filled with brackish water, and one 150 {{SRD5|gp}} black onyx stone for each corpse <!-- material components -
    3 KB (501 words) - 19:21, 20 September 2021
  • ...nd advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the ===Part One===
    3 KB (402 words) - 17:42, 19 September 2021
  • |school=Necromancy <!-- spell school name only; ex: Transmutation --> Casting this spell to restore life to a creature that has been dead for one year or longer taxes you greatly. Until you finish a long rest, you can’t
    2 KB (399 words) - 11:01, 3 October 2021
  • |school=Necromancy<!-- spell school name only; ex: Transmutation --> ...mand any or all of them at the same time, issuing the same command to each one). You decide what {{srd5lc|Action}} the creature will take and where it wil
    3 KB (561 words) - 19:59, 17 September 2021
  • |school=Necromancy <!-- spell school name only; ex: Transmutation --> * Choose one {{SRD5|Ability Score}}. While cursed, the target has {{srd5lc|Disadvantage}
    3 KB (468 words) - 08:03, 13 June 2022
  • |spells=1st !! 2nd !! 3rd !! 4th !! 5th !! 6th !! 7th !! 8th !!9th ...Spellcasting|As a student of arcane magic, you have a spellbook containing spells that show the first glimmerings of your true power. See the general rules o
    13 KB (2,057 words) - 08:27, 5 July 2021
  • |school=Necromancy<!-- spell school name only; ex: Transmutation --> ...with this spell, you must provide one jacinth worth at least 1,000 gp and one ornately carved bar of silver worth at least 100 {{SRD5|gp}}, all of which
    4 KB (641 words) - 21:19, 17 September 2021
  • ...distinctive ways of learning and preparing their spells, and monsters use spells in unique ways. Regardless of its source, a spell follows the rules here. Spells can be versatile tools, weapons, or protective wards. They can deal damage
    20 KB (3,557 words) - 07:23, 26 May 2021
  • ...es brought to a horrifying state of undeath through the practice of [[SRD5:Necromancy|necromantic]] magic or some unholy curse. Undead include walking corpses, s A monster might have one or more tags appended to its type, in parentheses. For example, an orc has
    34 KB (5,395 words) - 17:31, 19 April 2023