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  • #redirect: [[SRD5:Order of Combat#Your Turn]]
    45 bytes (7 words) - 20:54, 22 September 2019
  • #redirect: [[SRD5:Cleric#Channel Divinity: Turn Undead]]
    56 bytes (7 words) - 16:58, 5 April 2020
  • ...n Immunity.''' The creature is {{srd5lc|Immune}} to features that {{srd5lc|Turn Undead}}. [[Category:SRD5 Creature Traits|Turn Immunity]]
    483 bytes (61 words) - 19:04, 13 October 2021

Page text matches

  • ...n Immunity.''' The creature is {{srd5lc|Immune}} to features that {{srd5lc|Turn Undead}}. [[Category:SRD5 Creature Traits|Turn Immunity]]
    483 bytes (61 words) - 19:04, 13 October 2021
  • ...rn, but attack rolls against it have advantage until the start of its next turn.
    638 bytes (91 words) - 15:40, 25 August 2023
  • ...rn, but attack rolls against it have advantage until the start of its next turn.
    821 bytes (118 words) - 15:45, 25 August 2023
  • ...creature's regains ____ {{srd5lc|Hit Point}}s at the start of its {{srd5lc|Turn}} if it has at least 1 hit point.  ...e creature's next {{srd5lc|Turn}}. The creature dies only if it starts its turn with 0 hit points and doesn't regenerate.
    1 KB (225 words) - 07:38, 26 August 2023
  • #redirect: [[SRD5:Order of Combat#Your Turn]]
    45 bytes (7 words) - 20:54, 22 September 2019
  • #redirect: [[SRD5:Cleric#Channel Divinity: Turn Undead]]
    56 bytes (7 words) - 16:58, 5 April 2020
  • ...|Turn}} of the combat, and you can’t take a {{srd5lc|Reaction}} until that turn ends.
    648 bytes (88 words) - 09:08, 27 January 2023
  • |summary=Regain {{srd5lc|Hit Point}}s at the start of its {{srd5lc|Turn}}. ...er of hit points.</ref> {{srd5lc|Hit Point}}s at the start of its {{srd5lc|Turn}} if it has at least 1 hit point. 
    1 KB (207 words) - 08:04, 26 August 2023
  • ...mary={{phoenixash|Creature}} can take a {{srd5lc|Reaction}} every {{srd5lc|Turn}}. ...The {{5epalc|Creature}} can take one {{srd5lc|Reaction}} on every {{srd5lc|Turn}} in a combat.
    692 bytes (93 words) - 15:35, 25 August 2023
  • ...{srd5lc|Attack Roll}}s against any {{srd5lc|Creature}} that hasn't taken a turn. Any hit the assassin scores against a {{srd5lc|Surprise}}d creature is a {
    659 bytes (92 words) - 18:53, 13 October 2021
  • * On its {{srd5lc|Turn}}, it can use either an {{srd5lc|Action}} or a {{srd5lc|Bonus Action}}, not ...han one {{SRD5|Melee Attack|melee}} or {{srd5lc|Ranged Attack}} during its turn.
    1 KB (217 words) - 09:30, 28 January 2023
  • ...trained}}. It must repeat the saving throw at the end of its next {{srd5lc|Turn}}. On a success, the effect ends. On a failure, the creature is {{srd5lc|Pe ...it does so, it can’t see the {{{monsterref}}} until the start of its next turn, when it can avert its eyes again. If it looks at the basilisk in the meant
    2 KB (256 words) - 19:57, 13 October 2021
  • ...ing Throw}} or be {{srd5lc|Poisoned}} until the start of its next {{srd5lc|Turn}}. On a successful saving throw, the creature is {{srd5lc|Immune}} to the {
    756 bytes (106 words) - 09:57, 26 August 2023
  • ...{srd5lc|Attack Roll}}s against any {{srd5lc|Creature}} that hasn't taken a turn. Any hit the assassin scores against a {{srd5lc|Surprise}}d creature is a {
    857 bytes (121 words) - 10:33, 23 August 2023
  • ...our {{srd5lc|Turn}}, and you can’t take more than one bonus action on that turn. For more information, see the “Bonus Actions” section on page 189 of t
    987 bytes (140 words) - 08:26, 30 November 2020
  • ...5|AC}}. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.
    1 KB (239 words) - 13:41, 5 February 2020
  • ...aintain this connection, extending the duration until the end of your next turn. While perceiving through the other creature’s senses, you benefit from a
    1 KB (166 words) - 07:27, 10 May 2022
  • ...than one {{One|Melee Attack|melee}} or {{Onelc|Ranged Attack}} during its turn. ...til the creature’s next turn, and the creature must use its action on that turn to complete the spell. If it can’t, the spell is wasted.
    2 KB (364 words) - 18:18, 25 October 2023
  • ...than one {{One|Melee Attack|melee}} or {{Onelc|Ranged Attack}} during its turn. ...til the creature’s next turn, and the creature must use its action on that turn to complete the spell. If it can’t, the spell is wasted.
    2 KB (375 words) - 19:23, 30 November 2023
  • ...elee Weapon Attack}} as a {{srd5lc|Bonus Action}} on each of your {{srd5lc|Turn}}s after this one. When your rage ends, you suffer one level of {{srd5lc|Ex ...your turn, you can make one, and only one, additional melee attack on that turn.
    3 KB (484 words) - 12:37, 20 February 2020
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