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Create the page "Turn" on this wiki! See also the search results found.
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- #redirect: [[SRD5:Order of Combat#Your Turn]]45 bytes (7 words) - 20:54, 22 September 2019
- #redirect: [[SRD5:Cleric#Channel Divinity: Turn Undead]]56 bytes (7 words) - 16:58, 5 April 2020
- ...n Immunity.''' The creature is {{srd5lc|Immune}} to features that {{srd5lc|Turn Undead}}. [[Category:SRD5 Creature Traits|Turn Immunity]]483 bytes (61 words) - 19:04, 13 October 2021
Page text matches
- ...n Immunity.''' The creature is {{srd5lc|Immune}} to features that {{srd5lc|Turn Undead}}. [[Category:SRD5 Creature Traits|Turn Immunity]]483 bytes (61 words) - 19:04, 13 October 2021
- ...rn, but attack rolls against it have advantage until the start of its next turn.638 bytes (91 words) - 15:40, 25 August 2023
- ...rn, but attack rolls against it have advantage until the start of its next turn.821 bytes (118 words) - 15:45, 25 August 2023
- ...creature's regains ____ {{srd5lc|Hit Point}}s at the start of its {{srd5lc|Turn}} if it has at least 1 hit point. ...e creature's next {{srd5lc|Turn}}. The creature dies only if it starts its turn with 0 hit points and doesn't regenerate.1 KB (225 words) - 07:38, 26 August 2023
- #redirect: [[SRD5:Order of Combat#Your Turn]]45 bytes (7 words) - 20:54, 22 September 2019
- #redirect: [[SRD5:Cleric#Channel Divinity: Turn Undead]]56 bytes (7 words) - 16:58, 5 April 2020
- ...|Turn}} of the combat, and you can’t take a {{srd5lc|Reaction}} until that turn ends.648 bytes (88 words) - 09:08, 27 January 2023
- |summary=Regain {{srd5lc|Hit Point}}s at the start of its {{srd5lc|Turn}}. ...er of hit points.</ref> {{srd5lc|Hit Point}}s at the start of its {{srd5lc|Turn}} if it has at least 1 hit point.1 KB (207 words) - 08:04, 26 August 2023
- ...mary={{phoenixash|Creature}} can take a {{srd5lc|Reaction}} every {{srd5lc|Turn}}. ...The {{5epalc|Creature}} can take one {{srd5lc|Reaction}} on every {{srd5lc|Turn}} in a combat.692 bytes (93 words) - 15:35, 25 August 2023
- ...{srd5lc|Attack Roll}}s against any {{srd5lc|Creature}} that hasn't taken a turn. Any hit the assassin scores against a {{srd5lc|Surprise}}d creature is a {659 bytes (92 words) - 18:53, 13 October 2021
- * On its {{srd5lc|Turn}}, it can use either an {{srd5lc|Action}} or a {{srd5lc|Bonus Action}}, not ...han one {{SRD5|Melee Attack|melee}} or {{srd5lc|Ranged Attack}} during its turn.1 KB (217 words) - 09:30, 28 January 2023
- ...trained}}. It must repeat the saving throw at the end of its next {{srd5lc|Turn}}. On a success, the effect ends. On a failure, the creature is {{srd5lc|Pe ...it does so, it can’t see the {{{monsterref}}} until the start of its next turn, when it can avert its eyes again. If it looks at the basilisk in the meant2 KB (256 words) - 19:57, 13 October 2021
- ...ing Throw}} or be {{srd5lc|Poisoned}} until the start of its next {{srd5lc|Turn}}. On a successful saving throw, the creature is {{srd5lc|Immune}} to the {756 bytes (106 words) - 09:57, 26 August 2023
- ...{srd5lc|Attack Roll}}s against any {{srd5lc|Creature}} that hasn't taken a turn. Any hit the assassin scores against a {{srd5lc|Surprise}}d creature is a {857 bytes (121 words) - 10:33, 23 August 2023
- ...our {{srd5lc|Turn}}, and you can’t take more than one bonus action on that turn. For more information, see the “Bonus Actions” section on page 189 of t987 bytes (140 words) - 08:26, 30 November 2020
- ...5|AC}}. The adjusted bonuses remain in effect until the start of your next turn, although you must hold the sword to gain a bonus to AC from it.1 KB (239 words) - 13:41, 5 February 2020
- ...aintain this connection, extending the duration until the end of your next turn. While perceiving through the other creature’s senses, you benefit from a1 KB (166 words) - 07:27, 10 May 2022
- ...than one {{One|Melee Attack|melee}} or {{Onelc|Ranged Attack}} during its turn. ...til the creature’s next turn, and the creature must use its action on that turn to complete the spell. If it can’t, the spell is wasted.2 KB (364 words) - 18:18, 25 October 2023
- ...than one {{One|Melee Attack|melee}} or {{Onelc|Ranged Attack}} during its turn. ...til the creature’s next turn, and the creature must use its action on that turn to complete the spell. If it can’t, the spell is wasted.2 KB (375 words) - 19:23, 30 November 2023
- ...elee Weapon Attack}} as a {{srd5lc|Bonus Action}} on each of your {{srd5lc|Turn}}s after this one. When your rage ends, you suffer one level of {{srd5lc|Ex ...your turn, you can make one, and only one, additional melee attack on that turn.3 KB (484 words) - 12:37, 20 February 2020