Search results

Jump to navigation Jump to search
  • |ability=+2 {{One|Dexterity}}, +1 {{One|Wisdom}} |equipment={{One|Bedroll}}, {{One|Common Clothes}}, {{One|Dagger}} (2), {{One|Gaming Set}}, {{One|Pouch}}, {{One|Thieves' Tools}}, 18 {{One|GP}}
    1 KB (135 words) - 13:13, 26 October 2023
  • |level=2 ...}}. At the end of each of its {{Onelc|Turn}}s, the target can make another Wisdom saving throw. On a success, the spell ends on the target.
    1 KB (218 words) - 13:25, 21 November 2023
  • |ability=+2 {{One|Wisdom}}, +1 {{One|Dexterity}} ...{One|Quiver}}, {{One|Shortbow}}, {{One|Tent}}, {{One|Traveler's Clothes}}, 2 {{One|GP}}
    1 KB (139 words) - 12:34, 21 October 2023
  • |ability=+2 {{One|Wisdom}}, +1 {{One|Constitution}} ...s Kit}}, {{One|Holy Symbol}}, {{One|Musical Instrument}}, {{One|Rations}} (2 days), {{One|Traveler's Clothes}}, 16 {{One|GP}}
    1 KB (138 words) - 08:07, 25 October 2023
  • |level=2 ...}. At the end of each of its {{srd5lc|Turn}}s, the target can make another Wisdom saving throw. On a success, the spell ends on the target.
    1 KB (232 words) - 09:31, 29 September 2021
  • <!-- short overview of the race, generally 1-2 paragraphs --> |abilityscores={{SRD5|Wisdom}} +1<!-- the ability score modifiers of the race -->
    2 KB (332 words) - 08:25, 8 June 2020
  • |level=2 <!-- level of spell, 0-9. please use 0 for cantrips. --> ...} on the save. On a failed save, the target has {{srd5lc|Disadvantage}} on Wisdom ({{SRD5|Perception}}) {{srd5lc|Check}}s made to perceive any creature other
    2 KB (277 words) - 17:51, 23 September 2021
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...nts and practicing its guidelines, your {{SRD5|Wisdom}} score increases by 2, as does your maximum for that score. The manual then loses its magic, but
    1 KB (195 words) - 10:50, 27 December 2021
  • |level=2 <!-- 0-9 --> ...}} on the save. On a failed save, the target has {{Onelc|Disadvantage}} on Wisdom ({{One|Perception}}) {{Onelc|Check}}s made to perceive any creature other t
    2 KB (275 words) - 10:41, 13 November 2023
  • ...ver a spell refers to your spellcasting ability. In addition, you use your Wisdom modifier when setting the saving throw {{SRD5|DC}} for a cleric spell you c '''Spell save DC''' = 8 + your {{srd5lc|Proficiency Bonus}} + your Wisdom modifier<br />
    12 KB (1,617 words) - 22:49, 13 February 2021
  • |ability=+2 {{One|Wisdom}}, +1 {{One|Intelligence}}
    973 bytes (119 words) - 11:46, 19 October 2023
  • '''Hit Dice.''' +2 {{SRD5|Hit Dice}} '''Ability Scores.''' {{SRD5|Wisdom}} and {{SRD5|Charisma}} +2 (all max. 30)
    1 KB (196 words) - 17:49, 6 July 2022
  • |ability=+2 {{One|Dexterity}}, +1 {{One|Wisdom}}
    1,008 bytes (127 words) - 18:30, 25 October 2023
  • |ability=+2 {{One|Intelligence}}, +1 {{One|Wisdom}}
    1 KB (130 words) - 18:30, 25 October 2023
  • |ability=+2 {{One|Constitution}}, +1 {{One|Wisdom}}
    1,017 bytes (128 words) - 10:46, 21 October 2023
  • |ability=+2 {{One|Wisdom}}, +1 {{One|Constitution}}
    1 KB (142 words) - 15:02, 21 October 2023
  • |ability=+2 {{One|Strength}}, +1 {{One|Wisdom}}
    1 KB (141 words) - 12:31, 21 October 2023
  • ...ntry3">Entry 3: DC for save = 8+Profency Bonus+Charisma Bonus</ref> {{SRD5|Wisdom}} {{srd5lc|Saving Throw}} or become {{srd5lc|Frightened}} for <!--1 {{srd5l ...f it and aware of it must succeed on a DC ____<ref name="entry3" /> {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for ____<ref name="entry4" /
    2 KB (343 words) - 06:57, 25 August 2023
  • .... Strength (Str), Dexterity (Dex), Constitution (Con), Intelligence (Int), Wisdom (Wis), and Charisma (Cha). There are also two gestalt ability scores; Physi ===Wisdom===
    7 KB (929 words) - 17:02, 11 September 2023
  • |magicbonus= <!-- blank; or +1, +2, +3 --> ...ke out details of even extremely distant creatures and objects as small as 2 feet across.<br />{{SRD5end}}
    2 KB (230 words) - 11:42, 7 April 2020
View (previous 20 | ) (20 | 50 | 100 | 250 | 500)