5e:Gunner: Difference between revisions

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|summary=Gain a {{SRD5|Dexterity}}, proficiency in {{5eplc|Firearm}}s, ignore {{srd5lc|Loading}} property of them, may fire point-blank without {{srd5lc|Disadvantage}}.
|summary=Gain a {{SRD5|Dexterity}}, proficiency in {{5eplc|Firearm}}s<ref name="firearm">Rules for firearms can be found in &mdash; {{Cite Pub|Dungeon Master's Guide (5e)|pages=267, 268}}</ref>, ignore {{srd5lc|Loading}} property of them, may fire point-blank without {{srd5lc|Disadvantage}}.
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==Sources and Notes==
==Sources and Notes==
:* {{Cite Pub|UA 2020 Feats}}
:* {{Cite Pub|Tasha's Cauldron of Everything|pages=80}}
:* Rules for firearms can be found in {{pub|Dungeon Master's Guide (5e)}} p.267, 268.
:* Previously published in &mdash; {{Cite Pub|UA 2020 Feats}}
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Latest revision as of 12:58, 25 February 2021

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Gunner (feat)
Unofficial Description: Gain a Dexterity, proficiency in firearms[1], ignore loading property of them, may fire point-blank without disadvantage.

Sources and Notes

  1. Rules for firearms can be found in — Wizards RPG Team. Dungeon Master's Guide (5e) (5e) (December 2014). Wizards of the Coast. p. 267, 268.

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