SRD5:Demiplane Spell: Difference between revisions

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updated for Tasha's Cauldron of Everything
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'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition.
'''Demiplane''' is a {{srd5lc|Spell}} in [[5e|5th edition]].
{{5e Spell
{{5e Spell
|name=Demiplane <!-- name of spell-->
|name=Demiplane <!-- name of spell-->
|refs={{SRD5ref}} <ref>caster list (Sorcerer) &mdash; {{Cite Pub|Tasha's Cauldron of Everything|pages=65}}</ref>
|level=8 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|level=8 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|school=Conjuration <!-- spell school name only; ex: Transmutation -->
|school=Conjuration <!-- spell school name only; ex: Transmutation -->
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|summary= <!-- summary for nav pages -->
|fluff= <!-- not used-->
|fluff= <!-- not used-->
|rules=You create a shadowy door on a flat solid surface that you can see within range. The door is large enough to allow {{SRD5|Medium}} creatures to pass through unhindered. When opened, the door leads to a demiplane that appears to be an empty room 30 feet in each dimension, made of wood or stone. When the spell ends, the door disappears, and any creatures or objects inside the demiplane remain trapped there, as the door also disappears from the other side.  
|rules=You create a shadowy door on a flat solid surface that you can see within {{srd5lc|Range}}. The door is large enough to allow {{SRD5|Medium}} {{srd5lc|Creature}}s{{5ertyac}} to pass through unhindered. When opened, the door leads to a demiplane that appears to be an empty room 30 feet in each dimension, made of wood or stone. When the spell ends, the door disappears, and any creatures or objects inside the demiplane remain trapped there, as the door also disappears from the other side.  


Each time you cast this spell, you can create a new demiplane, or have the shadowy door connect to a demiplane you created with a previous casting of this spell. Additionally, if you know the nature and contents of a demiplane created by a casting of this spell by another creature, you can have the shadowy door connect to its demiplane instead. <!-- main spell desc -->
Each time you cast this spell, you can create a new demiplane, or have the shadowy door connect to a demiplane you created with a previous casting of this spell. Additionally, if you know the nature and contents of a demiplane created by a casting of this spell by another creature, you can have the shadowy door connect to its demiplane instead. <!-- main spell desc -->
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==Sources and Notes==
==Sources and Notes==
:* {{Cite Pub|SRD-OGL v5.1}}
:* expanded caster list in:
:** {{Cite Pub|Tasha's Cauldron of Everything|pages=65}}
<references />
<references />
{{SRD5 Footer|Spell}}
{{SRD5 Footer|Spell}}

Latest revision as of 05:18, 21 September 2021

D&D 5e SRD5 OGL CC-BY ʰ 

Demiplane is a spell in 5th edition.

5e Spell Demiplane [SRD5 OGL/CC-BY] [1] [2]
8th-level conjuration
Casting Time: 1 action
Range:  60 feet
Components: S
Duration: 1 hour
Scales: No
Casters: Sorcerer, Warlock, Wizard

You create a shadowy door on a flat solid surface that you can see within range. The door is large enough to allow Medium creatures [3] to pass through unhindered. When opened, the door leads to a demiplane that appears to be an empty room 30 feet in each dimension, made of wood or stone. When the spell ends, the door disappears, and any creatures or objects inside the demiplane remain trapped there, as the door also disappears from the other side.

Each time you cast this spell, you can create a new demiplane, or have the shadowy door connect to a demiplane you created with a previous casting of this spell. Additionally, if you know the nature and contents of a demiplane created by a casting of this spell by another creature, you can have the shadowy door connect to its demiplane instead.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.
  2. caster list (Sorcerer) — Jeremy Crawford, et. al.. Tasha's Cauldron of Everything (5e) (2020-11-17). Wizards of the Coast. ISBN 9780786967025. p. 65.
  3. Rule Tip: You're a Creature. A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. - UA 2020 Subclasses Part 3.

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