SRD5:Flame Strike: Difference between revisions

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Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{SRD5|Spell}}}}</div> <div class="notice"></div> <div class="badge">{{5esrd}}</div> <div class="gi-main"> '''{{Ti..."
 
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'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition.
'''Flame Strike''' is a {{srd5lc|Spell}} in [[5e|5th edition]].
{{5e Spell
{{5e Spell
|name=Flame Strike <!-- name of spell-->
|name=Flame Strike <!-- name of spell-->
|refs={{SRD5ref}}
|level=5 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|level=5 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|school=Evocation <!-- spell school name only; ex: Transmutation -->
|school=Evocation <!-- spell school name only; ex: Transmutation -->
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|summary= <!-- summary for nav pages -->
|summary= <!-- summary for nav pages -->
|fluff= <!-- not used-->
|fluff= <!-- not used-->
|rules=A vertical column of divine fire roars down from the heavens in a location you specify. Each creature in a 10-­foot-­radius, 40-­foot-­high {{srd5lc|Cylinder}} centered on a point within range must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. A creature takes 4d6 {{srd5lc|Fire}} damage and 4d6 {{srd5lc|Radiant}} damage on a failed save, or half as much damage on a successful one. <!-- main spell desc -->
|rules=A vertical column of divine fire roars down from the heavens in a location you specify. Each {{srd5lc|Creature}}{{5ertyac}} in a 10-­foot-­radius, 40-­foot-­high {{srd5lc|Cylinder}} centered on a point within {{srd5lc|Range}} must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. A creature takes 4d6 {{srd5lc|Fire}} damage and 4d6 {{srd5lc|Radiant}} damage on a failed save, or {{srd5lc|Half}}{{5ertrd}} as much damage on a successful one. <!-- main spell desc -->
|higherlevels=When you cast this spell using a {{srd5lc|Spell Slot}} of 6th level or higher, the fire damage or the radiant damage (your choice) increases by 1d6 for each slot level above 5th.   
|higherlevels=When you cast this spell using a {{srd5lc|Spell Slot}} of 6th level or higher, the fire damage or the radiant damage (your choice) increases by 1d6 for each slot level above 5th.   
|casters=Cleric
|casters=Cleric
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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
<references />


{{SRD5 Footer|Spell}}
{{SRD5 Footer|Spell}}

Latest revision as of 08:00, 25 September 2021

D&D 5.0e SRD5 OGL CC-BY ʰ 

Flame Strike is a spell in 5th edition.

5e Spell Flame Strike [SRD5 OGL/CC-BY] [1]
5th-level evocation
Casting Time: 1 action
Range:  60 feet
Components: V, S, M (a pinch of sulfur)
Duration: Instantaneous
Scales: Yes
Casters: Cleric

A vertical column of divine fire roars down from the heavens in a location you specify. Each creature [2] in a 10-­foot-­radius, 40-­foot-­high cylinder centered on a point within range must make a Dexterity saving throw. A creature takes 4d6 fire damage and 4d6 radiant damage on a failed save, or half [3] as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the fire damage or the radiant damage (your choice) increases by 1d6 for each slot level above 5th.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.
  2. Rule Tip: You're a Creature. A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. - UA 2020 Subclasses Part 3.
  3. Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.

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