SRD5:Ice Storm: Difference between revisions

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'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition.
'''Ice Storm''' is a {{srd5lc|Spell}} in [[5e|5th edition]].
{{5e Spell
{{5e Spell
|name=Ice Storm <!-- name of spell-->
|name=Ice Storm <!-- name of spell-->
|refs={{SRD5ref}} <ref>casters list ({{5ed|Eldritch Knight}}) &mdash; {{Cite Pub|Player's Handbook (5e)|pages=75}}</ref>
|level=4 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|level=4 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|school=Evocation <!-- spell school name only; ex: Transmutation -->
|school=Evocation <!-- spell school name only; ex: Transmutation -->
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|summary= <!-- summary for nav pages -->
|summary= <!-- summary for nav pages -->
|fluff= <!-- not used-->
|fluff= <!-- not used-->
|rules=A hail of rock-­hard ice pounds to the ground in a 20-­foot-­radius, 40-­foot-­high {{srd5lc|Cylinder}} centered on a point within range. Each creature in the cylinder must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. A creature takes 2d8 {{srd5lc|Bludgeoning}} damage and 4d6 {{srd5lc|Cold}} damage on a failed save, or half as much damage on a successful one.  
|rules=A hail of rock-­hard ice pounds to the ground in a 20-­foot-­radius, 40-­foot-­high {{srd5lc|Cylinder}} centered on a point within {{srd5lc|Range}}. Each {{srd5lc|Creature}}{{5ertyac}} in the cylinder must make a {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}. A creature takes 2d8 {{srd5lc|Bludgeoning}} damage and 4d6 {{srd5lc|Cold}} damage on a failed save, or {{srd5lc|Half}}{{5ertrd}} as much damage on a successful one.  


Hailstones turn the storm’s area of effect into {{srd5lc|Difficult Terrain}} until the end of your next {{srd5lc|Turn}}. <!-- main spell desc -->
Hailstones turn the storm’s area of effect into {{srd5lc|Difficult Terrain}} until the end of your next {{srd5lc|Turn}}. <!-- main spell desc -->
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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
<references />


{{SRD5 Footer|Spell}}
{{SRD5 Footer|Spell}}

Latest revision as of 10:36, 29 September 2021

D&D 5e SRD5 OGL CC-BY ʰ 

Ice Storm is a spell in 5th edition.

5e Spell Ice Storm [SRD5 OGL/CC-BY] [1] [2]
4th-level evocation
Casting Time: 1 action
Range:  300 feet
Components: V, S, M (a pinch of dust and a few drops of water)
Duration: Instantaneous
Scales: Yes
Casters: Druid, Eldritch Knight, Sorcerer, Wizard

A hail of rock-­hard ice pounds to the ground in a 20-­foot-­radius, 40-­foot-­high cylinder centered on a point within range. Each creature [3] in the cylinder must make a Dexterity saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half [4] as much damage on a successful one.

Hailstones turn the storm’s area of effect into difficult terrain until the end of your next turn.

At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the bludgeoning damage increases by 1d8 for each slot level above 4th.

Sources and Notes

  1. Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)
    Licensed: OGL & CC-BY.
  2. casters list (Eldritch Knight) —
    Cannot access the database: :real_connect(): (HY000/1226): User 'a1618b_wiki5' has exceeded the 'max_user_connections' resource (current value: 10)
     p. 75.
  3. Rule Tip: You're a Creature. A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. - UA 2020 Subclasses Part 3.
  4. Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.

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  CC-BY
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Spell data +

Spell Level School Casting Range VSM VC CC Casters Canon Sources
Ice Storm 4 Evocation Action 300 feet V S M Druid Eldritch Knight Sorcerer Wizard Yes SRD-OGL v5.1
SRD-OGL v5.1 Contrigubtions +

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