SRD5:Knock: Difference between revisions

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'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition.
'''Knock''' is a {{srd5lc|Spell}} in [[5e|5th edition]].
{{5e Spell
{{5e Spell
|name=Knock <!-- name of spell-->
|name=Knock <!-- name of spell-->
|refs={{SRD5ref}}
|level=2 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|level=2 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|school=Transmutation <!-- spell school name only; ex: Transmutation -->
|school=Transmutation <!-- spell school name only; ex: Transmutation -->
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|summary= <!-- summary for nav pages -->
|summary= <!-- summary for nav pages -->
|fluff= <!-- not used-->
|fluff= <!-- not used-->
|rules=Choose an object that you can see within range. The object can be a door, a box, a chest, a set of {{srd5lc|Manacles}}, a padlock, or another object that contains a mundane or magical means that prevents access.  
|rules=Choose an object that you can see within {{srd5lc|Range}}. The object can be a door, a box, a chest, a set of {{srd5lc|Manacle}}s, a padlock, or another object that contains a mundane or magical means that prevents access.  


A target that is held shut by a mundane lock or that is stuck or barred becomes unlocked, unstuck, or unbarred. If the object has multiple locks, only one of them is unlocked.  
A target that is held shut by a mundane lock or that is stuck or barred becomes unlocked, unstuck, or unbarred. If the object has multiple locks, only one of them is unlocked.  


If you choose a target that is held shut with ''{{srd5lc|Arcane Lock}}'', that spell is suppressed for 10 minutes, during which time the target can be opened and shut normally.  
If you choose a target that is held shut with {{5espell|Arcane Lock}}, that spell is suppressed for 10 minutes, during which time the target can be opened and shut normally.  


When you cast the spell, a loud knock, audible from as far away as 300 feet, emanates from the target object. <!-- main spell desc -->
When you cast the spell, a loud knock, audible from as far away as 300 feet, emanates from the target object. <!-- main spell desc -->
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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
<references />


{{SRD5 Footer|Spell}}
{{SRD5 Footer|Spell}}

Latest revision as of 18:51, 29 September 2021

D&D 5e SRD5 OGL CC-BY ʰ 

Knock is a spell in 5th edition.

5e Spell Knock [SRD5 OGL/CC-BY] [1]
2nd-level transmutation
Casting Time: 1 action
Range:  60 feet
Components: V
Duration: Instantaneous
Scales: No
Casters: Bard, Sorcerer, Wizard

Choose an object that you can see within range. The object can be a door, a box, a chest, a set of manacles, a padlock, or another object that contains a mundane or magical means that prevents access.

A target that is held shut by a mundane lock or that is stuck or barred becomes unlocked, unstuck, or unbarred. If the object has multiple locks, only one of them is unlocked.

If you choose a target that is held shut with arcane lock, that spell is suppressed for 10 minutes, during which time the target can be opened and shut normally.

When you cast the spell, a loud knock, audible from as far away as 300 feet, emanates from the target object.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.

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  CC-BY
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Spell data +

Spell Level School Casting Range VSM VC CC Casters Canon Sources
Knock 2 Transmutation Action 60 feet V Bard Sorcerer Wizard Yes SRD-OGL v5.1
SRD-OGL v5.1 Contrigubtions +

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