SRD5:Mass Suggestion: Difference between revisions

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'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition.
'''Mass Suggestion''' is a {{srd5lc|Spell}} in [[5e|5th edition]].
{{5e Spell
{{5e Spell
|name=Mass Suggestion <!-- name of spell-->
|name=Mass Suggestion <!-- name of spell-->
|sorttext=Suggestion Mass
|sorttext=Suggestion Mass
|refs={{SRD5ref}}
|level=6 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|level=6 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|school=Enchantment <!-- spell school name only; ex: Transmutation -->
|school=Enchantment <!-- spell school name only; ex: Transmutation -->
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|rules=You suggest a course of activity (limited to a sentence or two) and magically influence up to twelve creatures of your choice that you can see within range and that can hear and understand you. Creatures that can’t be {{srd5lc|Charmed}} are {{srd5lc|Immune}} to this effect. The suggestion must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful act automatically negates the effect of the spell.  
|rules=You suggest a course of activity (limited to a sentence or two) and magically influence up to twelve {{srd5lc|Creature}}s of your choice that you can see within {{srd5lc|Range}} and that can hear and understand you. Creatures that can’t be {{srd5lc|Charmed}} are {{srd5lc|Immune}} to this effect. The suggestion must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful act automatically negates the effect of the spell.  


Each target must make a {{SRD5|Wisdom}} {{srd5lc|Saving Throw}}. On a failed save, it pursues the course of action you described to the best of its ability. The suggested course of action can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do.  
Each target must make a {{SRD5|Wisdom}} {{srd5lc|Saving Throw}}. On a failed save, it pursues the course of action you described to the best of its ability. The suggested course of action can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do.  
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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
<references />


==Related Articles==
==Related Articles==
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{{SRD5 Footer|Spell}}
{{SRD5 Footer|Spell}}
{{5e Spell Data}}
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[[Category:SRD5 Spells]]
[[Category:SRD5 Spells]]

Latest revision as of 08:21, 4 October 2021

D&D 5e SRD5 OGL CC-BY ʰ 

Mass Suggestion is a spell in 5th edition.

5e Spell Mass Suggestion [SRD5 OGL/CC-BY] [1]
6th-level enchantment
Casting Time: 1 action
Range:  60 feet
Components: V, M (a snake's tongue and either a bit of honeycomb or a drop of sweet oil)
Duration: 24 hours
Scales: Yes
Casters: Bard, Sorcerer, Warlock, Wizard

You suggest a course of activity (limited to a sentence or two) and magically influence up to twelve creatures of your choice that you can see within range and that can hear and understand you. Creatures that can’t be charmed are immune to this effect. The suggestion must be worded in such a manner as to make the course of action sound reasonable. Asking the creature to stab itself, throw itself onto a spear, immolate itself, or do some other obviously harmful act automatically negates the effect of the spell.

Each target must make a Wisdom saving throw. On a failed save, it pursues the course of action you described to the best of its ability. The suggested course of action can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do.

You can also specify conditions that will trigger a special activity during the duration. For example, you might suggest that a group of soldiers give all their money to the first beggar they meet. If the condition isn’t met before the spell ends, the activity isn’t performed.

If you or any of your companions damage a creature affected by this spell, the spell ends for that creature.

At Higher Levels. When you cast this spell using a 7th-­level spell slot, the duration is 10 days. When you use an 8th-­level spell slot, the duration is 30 days. When you use a 9th-­level spell slot, the duration is a year and a day.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.

Related Articles


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  CC-BY
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Spell data +

Spell Level School Casting Range VSM VC CC Casters Canon Sources
Mass Suggestion 6 Enchantment Action 60 feet V M Bard Sorcerer Warlock Wizard Yes SRD-OGL v5.1
SRD-OGL v5.1 Contrigubtions +

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