SRD5:Sunburst: Difference between revisions

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'''{{Title Only|{{BASEPAGENAME}}}}''' is a [[SRD5:Spell|spell]] in 5th edition.
'''Sunburst''' is a {{srd5lc|Spell}} in [[5e|5th edition]].
{{5e Spell
{{5e Spell
|name=Sunburst <!-- name of spell-->
|name=Sunburst <!-- name of spell-->
|sorttext=
|sorttext=
|refs={{SRD5ref}} <ref>casters list ({{SRD5|Cleric}}) &mdash; {{Cite Pub|Tasha's Cauldron of Everything|pages=30}}</ref>
|level=8 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|level=8 <!-- level of spell, 0-9. please use 0 for cantrips.  -->
|school=Evocation <!-- spell school name only; ex: Transmutation -->
|school=Evocation <!-- spell school name only; ex: Transmutation -->
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|summary= <!-- summary for nav pages -->
|summary= <!-- summary for nav pages -->
|fluff= <!-- not used-->
|fluff= <!-- not used-->
|rules=Brilliant sunlight flashes in a 60-­foot radius centered on a point you choose within range. Each creature in that light must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}}. On a failed save, a creature takes 12d6 {{srd5lc|Radiant}} damage and is {{srd5lc|Blinded}} for 1 {{srd5lc|Minute}}. On a successful save, it takes half as much damage and isn’t blinded by this spell. {{SRD5|Undead}} and {{srd5lc|Ooze}}s have {{srd5lc|Disadvantage}} on this saving throw.  
|rules=Brilliant {{srd5lc|Sunlight}} flashes in a 60-­foot radius centered on a point you choose within {{srd5lc|Range}}. Each {{srd5lc|Creature}}{{5ertyac}} in that light must make a {{SRD5|Constitution}} {{srd5lc|Saving Throw}}. On a failed save, a creature takes 12d6 {{srd5lc|Radiant}} damage and is {{srd5lc|Blinded}} for 1 {{srd5lc|Minute}}. On a successful save, it takes {{srd5lc|Half}}{{5ertrd}} as much damage and isn’t blinded by this spell. {{SRD5|Undead}} and {{srd5lc|Ooze}}s have {{srd5lc|Disadvantage}} on this saving throw.  


A creature blinded by this spell makes another Constitution saving throw at the end of each of its {{srd5lc|Turn}}s. On a successful save, it is no longer blinded.  
A creature blinded by this spell makes another Constitution saving throw at the end of each of its {{srd5lc|Turn}}s. On a successful save, it is no longer blinded.  
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This spell dispels any {{srd5lc|Darkness}} in its area that was created by a spell. <!-- main spell desc -->
This spell dispels any {{srd5lc|Darkness}} in its area that was created by a spell. <!-- main spell desc -->
|higherlevels=  
|higherlevels=  
|casters=Druid, Sorcerer, Wizard
|casters=Cleric, Druid, Sorcerer, Wizard
|canon=true
|canon=true
}}
}}
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==Sources==
==Sources and Notes==
* [[SRD-OGL v5.1]] - 5th ed. [[SRD5|SRD]]
<references />
 
{{SRD5 Footer|Spell}}
{{SRD5 Footer|Spell}}
{{5e Spell Data}}
{{5e Spell Data}}

Latest revision as of 17:57, 4 October 2021

D&D 5.0e SRD5 OGL CC-BY ʰ 

Sunburst is a spell in 5th edition.

5e Spell Sunburst [SRD5 OGL/CC-BY] [1] [2]
8th-level evocation
Casting Time: 1 action
Range:  150 feet
Components: V, S, M (fire and a piece of sunstone)
Duration: Instantaneous
Scales: No
Casters: Cleric, Druid, Sorcerer, Wizard

Brilliant sunlight flashes in a 60-­foot radius centered on a point you choose within range. Each creature [3] in that light must make a Constitution saving throw. On a failed save, a creature takes 12d6 radiant damage and is blinded for 1 minute. On a successful save, it takes half [4] as much damage and isn’t blinded by this spell. Undead and oozes have disadvantage on this saving throw.

A creature blinded by this spell makes another Constitution saving throw at the end of each of its turns. On a successful save, it is no longer blinded.

This spell dispels any darkness in its area that was created by a spell.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY.
  2. casters list (Cleric) — Jeremy Crawford, et. al.. Tasha's Cauldron of Everything (5e) (2020-11-17). Wizards of the Coast. ISBN 9780786967025. p. 30.
  3. Rule Tip: You're a Creature. A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. - UA 2020 Subclasses Part 3.
  4. Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.

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  CC-BY
This is article is covered by the Creative Commons Attributed 4.0 license, rather than the Creative Commons Attribution Sharealike License. To distinguish it, these items will have this notice. If you see any page that contains CC-BY material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Spell data +

Spell Level School Casting Range VSM VC CC Casters Canon Sources
Sunburst 8 Evocation Action 150 feet V S M Cleric Druid Sorcerer Wizard Yes SRD-OGL v5.1
SRD-OGL v5.1 Contrigubtions +

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