SRD5:Teleportation Circle: Difference between revisions
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{{5e Spell | {{5e Spell | ||
|name=Teleportation Circle | |name=Teleportation Circle | ||
|refs={{SRD5ref}} <ref>caster list ({{SRD5|Warlock}}) — {{Cite Pub|Tasha's Cauldron of Everything|pages=70}}</ref> | |||
|level=5 | |level=5 | ||
|school=Conjuration | |school=Conjuration | ||
| Line 14: | Line 15: | ||
|range=10 feet <!-- range --> | |range=10 feet <!-- range --> | ||
|comp=V, M | |comp=V, M | ||
|material=rare chalks and inks infused with precious gems worth 50 gp, which the spell consumes | |material=rare chalks and inks infused with precious gems worth 50 {{SRD5|gp}}, which the spell consumes | ||
|vcomp=true | |vcomp=true | ||
|ccomp=true | |ccomp=true | ||
| Line 24: | Line 25: | ||
Many major temples, guilds, and other important places have permanent teleportation circles inscribed somewhere within their confines. Each such circle includes a unique sigil sequence — a string of magical runes arranged in a particular pattern. When you first gain the ability to cast this spell, you learn the sigil sequences for two destinations on the {{SRD5|Material Plane}}, determined by the {{SRD5|GM}}. You can learn additional sigil sequences during your adventures. You can commit a new sigil sequence to memory after studying it for 1 {{srd5lc|Minute}}. | Many major temples, guilds, and other important places have permanent teleportation circles inscribed somewhere within their confines. Each such circle includes a unique sigil sequence — a string of magical runes arranged in a particular pattern. When you first gain the ability to cast this spell, you learn the sigil sequences for two destinations on the {{SRD5|Material Plane}}, determined by the {{SRD5|GM}}. You can learn additional sigil sequences during your adventures. You can commit a new sigil sequence to memory after studying it for 1 {{srd5lc|Minute}}. | ||
You can create a permanent teleportation circle by casting this spell in the same location every day for one year. You need not use the circle to teleport when you cast the spell in this way. | You can create a {{anchor|permanent teleportation circle}} by casting this spell in the same location every day for one year. You need not use the circle to teleport when you cast the spell in this way. | ||
|higherlevels= | |higherlevels= | ||
|casters=Bard, Sorcerer, Wizard | |casters=Bard, Sorcerer, Warlock, Wizard | ||
|canon=true | |canon=true | ||
}} | }} | ||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources== | ==Sources and Notes== | ||
<references /> | |||
{{SRD5 Footer|Spell}} | {{SRD5 Footer|Spell}} | ||
{{5e Spell Data}} | {{5e Spell Data}} | ||
Latest revision as of 18:35, 4 October 2021
Teleportation Circle is a spell in 5th edition.
5e Spell
Teleportation Circle [SRD5 OGL/CC-BY] [1] [2]
5th-level conjuration
Casting Time: 1 minute
Range: 10 feet
Components: V, M (rare chalks and inks infused with precious gems worth 50 gp, which the spell consumes)
Duration: 1 round
Scales: No
Casters: Bard, Sorcerer, Warlock, Wizard
As you cast the spell, you draw a 10 foot diameter circle on the ground inscribed with sigils that link your location to a permanent teleportation circle of your choice whose sigil sequence you know and that is on the same plane of existence as you. A shimmering portal opens within the circle you drew and remains open until the end of your next turn. Any creature that enters the portal instantly appears within 5 feet of the destination circle or in the nearest unoccupied space if that space is occupied.
Many major temples, guilds, and other important places have permanent teleportation circles inscribed somewhere within their confines. Each such circle includes a unique sigil sequence — a string of magical runes arranged in a particular pattern. When you first gain the ability to cast this spell, you learn the sigil sequences for two destinations on the Material Plane, determined by the GM. You can learn additional sigil sequences during your adventures. You can commit a new sigil sequence to memory after studying it for 1 minute.
You can create a permanent teleportation circle by casting this spell in the same location every day for one year. You need not use the circle to teleport when you cast the spell in this way.
Sources and Notes
- Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL & CC-BY. ↑
- caster list (Warlock) — Jeremy Crawford, et. al.. Tasha's Cauldron of Everything (5e) (2020-11-17). Wizards of the Coast. ISBN 9780786967025. p. 70. ↑
Back to Main Page → DnD → 5x → 5e → SRD5 → Spells → Teleportation Circle
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Spell data +
| Spell | Level | School | Casting | Range | VSM | VC | CC | Casters | Canon | Sources |
|---|---|---|---|---|---|---|---|---|---|---|
| Teleportation Circle | 5 | Conjuration | minute | 10 feet | V • M | Yes | Yes | Bard • Sorcerer • Warlock • Wizard | Yes | SRD-OGL v5.1 |
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