5e:Slowed: Difference between revisions

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(Created page with "<div class=grid-container-std> <div class="bctop">{{backto|{{SRD5|Condition}}}}</div> <div class="notice"></div> <div class="badge">{{5esrd}}</div> <div class="gi-main"><onlyinclude> {{5e Condition |name=Slowed |refs=<ref name="srd5.slow">Migrated from the {{SRD5}} spell {{5espell|Slow}}. [reformated to match other conditions]</ref> |desc=* A slowed target’s {{srd5lc|Speed}} is {{SRD5|Half|halved}}{{5ertrd}} * It takes a −2 penalty to {{SRD5|AC}} and {{SRD5|Dexterity...")
 
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{{5e Condition
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|name=Slowed
|name=Slowed
|refs=<ref name="srd5.slow">Migrated from the {{SRD5}} spell {{5espell|Slow}}. [reformated to match other conditions]</ref>
|refs=<ref name="srd5.slow">Migrated from the {{SRD5}} spell {{5espell|Slow}}. [reformated to match other conditions]</ref>
|desc=* A slowed target’s {{srd5lc|Speed}} is {{SRD5|Half|halved}}{{5ertrd}}
|desc=* A slowed target’s {{srd5lc|Speed}} is {{SRD5|Half|halved}}
* It takes a −2 penalty to {{SRD5|AC}} and {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}s.
* It takes a −2 penalty to {{SRD5|AC}} and {{SRD5|Dexterity}} {{srd5lc|Saving Throw}}s.
* It can’t use {{srd5lc|Reaction}}s.  
* It can’t use {{srd5lc|Reaction}}s.  
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* Regardless of the {{srd5lc|Creature}}’s abilities or {{srd5lc|Magic Item}}s, it can’t make more than one {{SRD5|Melee Attack|melee}} or {{srd5lc|Ranged Attack}} during its turn.  
* Regardless of the {{srd5lc|Creature}}’s abilities or {{srd5lc|Magic Item}}s, it can’t make more than one {{SRD5|Melee Attack|melee}} or {{srd5lc|Ranged Attack}} during its turn.  
* If the creature attempts to cast a {{srd5lc|Spell}} with a casting time of 1 action, roll a d20. On an 11 or higher, the spell doesn’t take effect until the creature’s next turn, and the creature must use its action on that turn to complete the spell. If it can’t, the spell is wasted.  
* If the creature attempts to cast a {{srd5lc|Spell}} with a casting time of 1 action, roll a d20. On an 11 or higher, the spell doesn’t take effect until the creature’s next turn, and the creature must use its action on that turn to complete the spell. If it can’t, the spell is wasted.  
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==Sources and Notes==
==Sources==
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[[Category:5e Conditions]]
 
{{SRD5 Footer|Condition}}
{{5e Footer|Condition|OGL}}
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[[Category: 5e Conditions|Condition]]
[[Category: 5e|Condition]]
[[Category: SRD5|Condition]]

Latest revision as of 08:30, 28 January 2023

Slowed

[1] 5th edition condition

  • A slowed target’s speed is halved
  • It takes a −2 penalty to AC and Dexterity saving throws.
  • It can’t use reactions.
  • On its turn, it can use either an action or a bonus action, not both.
  • Regardless of the creature’s abilities or magic items, it can’t make more than one melee or ranged attack during its turn.
  • If the creature attempts to cast a spell with a casting time of 1 action, roll a d20. On an 11 or higher, the spell doesn’t take effect until the creature’s next turn, and the creature must use its action on that turn to complete the spell. If it can’t, the spell is wasted.

Sources

  1. Migrated from the SRD5 spell slow. [reformated to match other conditions]

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