SRD5:Creature Trait/Frightful Presence: Difference between revisions

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Several versions of this action exists:
Several versions of this action exists:


'''Frightful Presence.''' Each creature of the ____’s<ref name="entry1">Entry 1: name of monster or creature type.</ref> choice that is within <!--120 ft.-->____<ref name="entry2">Entry 2: range of presence.</ref> feet of the ____<ref name="entry1" /> and aware of it must succeed on a {{SRD5|DC}} ____<ref name="entry3">Entry 3: DC for save = 8+Profency Bonus+Charisma Bonus</ref> {{SRD5|Wisdom}} {{srd5lc|Saving Throw}} or become {{srd5lc|Frightened}} for <!--1 {{srd5lc|Minute}}-->____<ref name="entry4">Entry 4: Duration of frightened effect.</ref>. A creature can repeat the saving throw at the end of each of its {{srd5lc|Turn}}s, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is {{srd5lc|Immune}} to the ____<ref name="entry1" />’s Frightful Presence for the next 24 hours.<!--Adult/Ancient Dragon-->
'''Frightful Presence.<ref name="srd5ad">{{Cite Pub|SRD-OGL v5.1}} "Ancient Dragon" Licensed: [[OGL]]</ref>''' Each creature of the ____’s<ref name="entry1">Entry 1: name of monster or creature type.</ref> choice that is within <!--120 ft.-->____<ref name="entry2">Entry 2: range of presence.</ref> feet of the ____<ref name="entry1" /> and aware of it must succeed on a {{SRD5|DC}} ____<ref name="entry3">Entry 3: DC for save = 8+Profency Bonus+Charisma Bonus</ref> {{SRD5|Wisdom}} {{srd5lc|Saving Throw}} or become {{srd5lc|Frightened}} for <!--1 {{srd5lc|Minute}}-->____<ref name="entry4">Entry 4: Duration of frightened effect.</ref>. A creature can repeat the saving throw at the end of each of its {{srd5lc|Turn}}s, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is {{srd5lc|Immune}} to the ____<ref name="entry1" />’s Frightful Presence for the next 24 hours.<!--Adult/Ancient Dragon-->


'''Frightful Presence.''' Each creature of the ____’s<ref name="entry1" /> choice within ____<ref name="entry2" /> of it and aware of it must succeed on a DC ____<ref name="entry3" /> {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for ____<ref name="entry4" />. A creature can repeat the saving throw at the end of each of its {{srd5lc|Turn}}s, with {{srd5lc|Disadvantage}} if the ____<ref name="entry1" /> is within line of sight, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is {{srd5lc|Immune}} to the ____’s<ref name="entry1" /> Frightful Presence for the next 24 hours.<!--Tarrasque-->
'''Frightful Presence.<ref name="srd5t">{{pub|SRD-OGL v5.1}} "{{SRD5|Tarrasque}}".</ref>''' Each creature of the ____’s<ref name="entry1" /> choice within ____<ref name="entry2" /> of it and aware of it must succeed on a DC ____<ref name="entry3" /> {{SRD5|Wisdom}} saving throw or become {{srd5lc|Frightened}} for ____<ref name="entry4" />. A creature can repeat the saving throw at the end of each of its {{srd5lc|Turn}}s, with {{srd5lc|Disadvantage}} if the ____<ref name="entry1" /> is within line of sight, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is {{srd5lc|Immune}} to the ____’s<ref name="entry1" /> Frightful Presence for the next 24 hours.<!--Tarrasque-->
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==Sources and Notes==
==Sources and Notes==
:* {{Cite Pub|SRD-OGL v5.1}} Licensed: [[OGL]].
<references />
<references />
{{SRD5 Footer|Monster}}
{{SRD5 Footer|Monster}}

Latest revision as of 06:57, 25 August 2023

Several versions of this action exists:

Frightful Presence.[1] Each creature of the ____’s[2] choice that is within ____[3] feet of the ____[2] and aware of it must succeed on a DC ____[4] Wisdom saving throw or become frightened for ____[5]. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the ____[2]’s Frightful Presence for the next 24 hours.

Frightful Presence.[6] Each creature of the ____’s[2] choice within ____[3] of it and aware of it must succeed on a DC ____[4] Wisdom saving throw or become frightened for ____[5]. A creature can repeat the saving throw at the end of each of its turns, with disadvantage if the ____[2] is within line of sight, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the ____’s[2] Frightful Presence for the next 24 hours.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. "Ancient Dragon" Licensed: OGL
  2. Entry 1: name of monster or creature type. Jump up to: 2.0 2.1 2.2 2.3 2.4 2.5
  3. Entry 2: range of presence. Jump up to: 3.0 3.1
  4. Entry 3: DC for save = 8+Profency Bonus+Charisma Bonus Jump up to: 4.0 4.1
  5. Entry 4: Duration of frightened effect. Jump up to: 5.0 5.1
  6. SRD-OGL v5.1 "Tarrasque".

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