5e:Phoenix Ash/Creature Trait/Parry: Difference between revisions
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Back to Main Page → DnD → 5x → 5e (2014) → Campaign Settings → Phoenix Ash → Creature → Creature Trait
(Created page with "<div class="grid-container-std"> <div class="bctop">{{backto|{{phoenixash|Creature}}}}</div> <div class="notice"></div> <div class="badge">{{5esrd}}</div> <div class="gi-main"> <div style="display:block; float:right;">{{Phoenix Ash}}</div> {{5e PA Creature Trait |name=Parry |sorttext= |refs={{SRD5ref}} |creaturetype= |type=Feature |restriction= |summary=Buff attack if ally is nearby. |desc=The creature adds ____<ref name="e1">Entry 1: Proficiency Bonus.</ref> to its {{S...") |
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|type=Feature | |type=Feature | ||
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|summary=Buff | |summary=Buff {{SRD5|AC}} if creature and attacker are armed with {{srd5lc|Melee Weapon}}s. | ||
|desc=The creature adds ____<ref name="e1">Entry 1: Proficiency Bonus.</ref> to its {{SRD5|AC}} against one {{srd5lc|Melee Attack}} that would hit it. To do so, the creature must see the attacker and be wielding a {{srd5lc|Melee Weapon}}. | |desc=The creature adds ____<ref name="e1">Entry 1: Proficiency Bonus.</ref> to its {{SRD5|AC}} against one {{srd5lc|Melee Attack}} that would hit it. To do so, the creature must see the attacker and be wielding a {{srd5lc|Melee Weapon}}. | ||
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Latest revision as of 13:02, 25 August 2023
< Creature
Phoenix Ash Campaign Setting |
5e |
Parry is a creature trait for the Phoenix Ash campaign setting.
Parry [SRD5 OGL/CC-BY] [1]
Feature
The creature adds ____[2] to its AC against one melee attack that would hit it. To do so, the creature must see the attacker and be wielding a melee weapon.
Sources and Notes
- SRD5:
- Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team. SRD-CC v5.1 (5e 2014) (2024-05-09). Wizards of the Coast. Licensed: CC-BY.
- Entry 1: Proficiency Bonus. ↑
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Rules Dependency
The Phoenix Ash rules are dependant on the Dungeons & Dragons 5th edition System Reference Document (SRD-OGL v5.1), or SRD5. The following rules will parallel these rules and note differences between them.
- Open Game Content
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