SRD5:Creature Trait/Teleport: Difference between revisions

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''The following variations exist:''<br />
''The following trait variations exist:''<br />


'''Teleport.''' The creature magically teleports, along with any {{srd5lc|Equipment}} it is wearing or carrying, up to ___ feet to an {{srd5lc|Unoccupied Space}} it can see.  <!--most common version. source: SRD5:Nalfeshnee, SRD5:Gynosphinx, etc.-->
'''Teleport.<ref name="srd5.nalf">{{Cite Pub|SRD-OGL v5.1}} Licensed: [[OGL]]. Most common version &mdash; {{SRD5|Nalfeshee}}, {{SRD5|Gynosphinx}}, etc.</ref>''' The {{srd5lc|Creature}} magically teleports, along with any {{srd5lc|Equipment}} it is wearing or carrying, up to ____<ref name="e1">Entry 1: Distance it can teleport.</ref> feet to an {{srd5lc|Unoccupied Space}} it can see.   


'''Teleport. ({{SRD5|Recharge}} ___''' The creature magically {{srd5lc|Teleport}}s, along with any {{srd5lc|Equipment}} is wearing or carrying, up to ___ feet to an unoccupied space it can see. Before or after teleporting, the creature can make one {{srd5lc|Melee Attack}}. <!--source: SRD5:Blink Dog-->
'''Teleport.<ref name="srd5.bd">{{pub|SRD-OGL v5.1}} "{{SRD5|Blink Dog}}".</ref> ({{SRD5|Recharge}} ____<ref name="e2">Entry 2: Roll target to recharge. ex. 4-6</ref>)''' The creature magically {{srd5lc|Teleport}}s, along with any {{srd5lc|Equipment}} is wearing or carrying, up to ____<ref name="e1" /> feet to an unoccupied space it can see. Before or after teleporting, the creature can make one {{srd5lc|Melee Attack}}.  


'''Teleport.''' The _____<ref name="name">Entry: creature name or type.</ref> magically {{srd5lc|Teleport}}s itself and up to three willing {{srd5lc|Creature}}s it can see within 5 feet of it, along with any {{srd5lc|Equipment}} they are wearing or carrying, to a location it is familiar with, up to 1 mile away. <!--source: SRD5:Unicorn-->
'''Teleport.<ref name="srd5.u">{{pub|SRD-OGL v5.1}} "{{SRD5|Unicorn}}".</ref>''' The ____<ref name="e3">Entry 3: Creature name or type.</ref> magically {{srd5lc|Teleport}}s itself and up to three willing {{srd5lc|Creature}}s it can see within 5 feet of it, along with any {{srd5lc|Equipment}} they are wearing or carrying, to a location it is familiar with, up to 1 mile away.  


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==Sources and Notes==
==Sources and Notes==
:* {{Cite Pub|SRD-OGL v5.1}} Licensed: [[OGL]].
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{{SRD5 Footer|Monster}}
{{SRD5 Footer|Monster}}

Latest revision as of 16:06, 27 August 2023

D&D 5e SRD5 OGL CC-BY ʰ 

The following trait variations exist:

Teleport.[1] The creature magically teleports, along with any equipment it is wearing or carrying, up to ____[2] feet to an unoccupied space it can see.

Teleport.[3] (Recharge ____[4]) The creature magically teleports, along with any equipment is wearing or carrying, up to ____[2] feet to an unoccupied space it can see. Before or after teleporting, the creature can make one melee attack.

Teleport.[5] The ____[6] magically teleports itself and up to three willing creatures it can see within 5 feet of it, along with any equipment they are wearing or carrying, to a location it is familiar with, up to 1 mile away.

Sources and Notes

  1. Wizards RPG Team. SRD-OGL v5.1 (5e) (2015.05.06). Wizards of the Coast. Licensed: OGL. Most common version — Nalfeshee, Gynosphinx, etc.
  2. Entry 1: Distance it can teleport. 2.0 2.1
  3. SRD-OGL v5.1 "Blink Dog".
  4. Entry 2: Roll target to recharge. ex. 4-6
  5. SRD-OGL v5.1 "Unicorn".
  6. Entry 3: Creature name or type.

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