5e:Choker: Difference between revisions
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<div class="bctop">{{backto|{{ | <div class="bctop">{{backto|{{5ed|Aberration}}}}</div> | ||
<div class="notice"></div> | <div class="notice"></div> | ||
<div class="badge">{{5epointer| | <div class="badge">{{5epointer|Varied|sources=MToF, MotM}}</div> | ||
<div class="gi-main"> | <div class="gi-main"> | ||
{{5e Monster | {{5e Monster | ||
|name=Choker <!--Creature Name--> | |name=Choker <!--Creature Name--> | ||
|sorttext= | |sorttext= | ||
|refs=<ref name="mtof.123">{{Cite Pub|Mordenkainen's Tome of Foes|pages=123}} Licensed: © Wizards of the | |refs=<ref name="mtof.123">{{Cite Pub|Mordenkainen's Tome of Foes|pages=123}} Licensed: © Wizards of the Coast {{fairuc}}.</ref> <ref name="motm.76">{{Cite Pub|Monsters of the Multiverse|pages=76}} Licensed: © Wizards of the Coast {{fairuc}}.</ref> | ||
|size=Small <!--Medium, Large, etc.--> | |size=Small <!--Medium, Large, etc.--> | ||
|type=Aberration <!--Dragon, Humanoid, Outsider, etc.--> | |type=Aberration <!--Dragon, Humanoid, Outsider, etc.--> | ||
|subtype= <!--Elf, Goblinoid, etc.--> | |subtype= <!--Elf, Goblinoid, etc.--> | ||
|align=Chaotic Evil <!--Lawful Good, Chaotic Evil--> | |align=Chaotic Evil <!--Lawful Good, Chaotic Evil--> | ||
|ac= | |ac=16 <!--armor class--> | ||
|acfluff=natural armor <!--reason if given--> | |acfluff=natural armor <!--reason if given--> | ||
|hp=13 <!--number of hit points--> | |hp=13 <!--number of hit points--> | ||
|hd= | |hd= | ||
|speed=30 ft. | |speed=30 ft. | ||
|saves= | |saves= | ||
|skills={{SRD5|Stealth}} | |skills={{SRD5|Stealth}} | ||
|damageresistances= | |damageresistances= | ||
|damageimmunity= | |damageimmunity= | ||
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|perception=11 <!--Passive Perception bonus; +5--> | |perception=11 <!--Passive Perception bonus; +5--> | ||
|languages={{5elang|Deep Speech}} <!--Common, Goblin, None, etc.--> | |languages={{5elang|Deep Speech}} <!--Common, Goblin, None, etc.--> | ||
|habitat=Forest, Mountain, Underdark | |||
|cr=1 <!--Challenge Rating--> | |cr=1 <!--Challenge Rating--> | ||
|xp= | |xp= | ||
|canon=true | |canon=true | ||
|pointer=true | |||
|summary=Roughly anthropomorphic aberration with flexible arms and legs | |summary=Roughly anthropomorphic aberration with flexible arms and legs | ||
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|action2=Tentacle | |action2=Tentacle | ||
|alimit2= | |alimit2= | ||
|adesc2=''{{SRD5|Melee Weapon Attack}}'' | |adesc2=''{{SRD5|Melee Weapon Attack}}'' <ref name="var1">Variant: {{pub|MotM}} variant does less damage.</ref> | ||
|baction1=<!--bonus actions up to 10--> | |baction1=<!--bonus actions up to 10--> | ||
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|haslair=<!--blank, true is has lair--> | |haslair=<!--blank, true is has lair--> | ||
}} | }} | ||
</div><!--gi-main--> | </div><!--gi-main--> | ||
<div class="source"> | <div class="source"> | ||
==Sources== | ==Sources and Notes== | ||
<references /> | <references /> | ||
Latest revision as of 17:34, 22 December 2023
Choker (Pointer) [1] [2] | ||||||||||||
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Small Aberration , Chaotic Evil | ||||||||||||
Armor Class: 16 (natural armor) | ||||||||||||
Hit Points: 13 | ||||||||||||
Speed: 30 ft. | ||||||||||||
| ||||||||||||
Skills: Stealth | ||||||||||||
Senses: darkvision 60 ft., passive perception 11 | ||||||||||||
Languages:
| ||||||||||||
Habitat: Forest, Mountain, Underdark | ||||||||||||
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesAberrant Quickness (Recharges after a Short or Long Rest). ActionsMultiattack. |
Unofficial Description: Roughly anthropomorphic aberration with flexible arms and legs
Sources and Notes
- Wizards RPG Team. Mordenkainen's Tome of Foes (5e 2014) (2018-05-07). Wizards of the Coast. ISBN 978-0-7869-6624-0. p. 123. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Jeremy Crawford. Monsters of the Multiverse (5e 2014) (2022-05-17). Wizards of the Coast. ISBN 978-0786967872. p. 76. Licensed: © Wizards of the Coast (used under 'fair use' clause). ↑
- Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team. SRD-OGL v5.1 (5e 2014) (2015.05.06). Wizards of the Coast. Licensed: OGL. ↑
- Variant: MotM variant does less damage. ↑
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